Tom Dupree
The robe shimmered seductively as the young apprentice held it up to the candlelight. Its color was a brilliant royal blue, and it was fashioned from a shiny, silky, luxurious fabric that the student had never seen before. It was soft and cool to the touch, but bespoke great elegance and power.
It was commandingly beautiful, but the fascination was not in its color or texture. The apprentice could not tear his eyes away from the symbols that were inscribed on the robe, either sewn in or painted on the fabric, he couldn't tell which. There were signs and sigils emblazoned everywhere—hundreds of them. Intricate handwork covered every bit of free space on the garment's surface: calligraphy, runes, drawings, letters, shapes, and forms whose mysteries were far beyond the young man's understanding.
He was entranced.
He lifted the robe closer to get a better look.
"Put that down, lad. And sit yourself down." The voice was calm, controlled, but it came from right next to the boy's ear—almost from inside it—and made him flinch in startlement. How did he do that? How did the master
move so quietly? The boy turned to face his wizened tutor, the man whose esoteric knowledge had drawn him here. With a reluctance that surprised him, the young man handed the robe to his master and sat.
"The most important thing I will ever teach you comes here, now, on your first day. It is simply this: you have a great deal to learn. The magical art may appear effortless to the uninitiated; a bit of waving, a bit of mumbling, and POOF!—whatever one's heart desires. But each conjuration, each illusory spectacle, requires agonizing hours of study and concentration. There is no shortcut, no easy way to make yourself the wizard you want to be. Your art will demand work, my lad. If you cannot pledge to accept this sacrifice, then leave me now. A mage should be regarded with awe, not mirth.
"That robe is remarkable, isn't it? The last time I saw it worn, another young student of the conjurative arts had recently arrived in this village. He appeared at the door of the Ale & Hearty tavern one rainy afternoon, dripping wet. He strode to the bar and announced that he was a magic-user, in search of fame and fortune."
*****
New mages are a fairly rare sight in Schamedar, and the aforementioned one did not go unnoticed, not even in this undistinguished tavern. He was of tall, if slim, human build, with an overly erect bearing that was hardly required by either the venue or the company. His clothing was less than modest, and drenched, at that. He carried nothing except for a small pack and a walking staff, which he set at his feet. Never mind fame; this was a person in severe need of fortune.
"Why, Mystra be praised!" growled a swarthy little cut-purse with a wide, gap-toothed grin, who was sitting at a table with two other morally impaired citizens. "A mage! If you aren't the answer to a prayer! Come and wet your throat with us!"
The stranger ambled over.
"Sit, sit," implored the thief, gesturing obsequiously at
the empty chair beside him. "I am Tuka Phardeen, great admirer of the fraternity of magic-users. And I have the blessed good fortune to be addressing my Lord—"
"Evertongue, friend Phardeen. Wiglaf Evertongue." This last as if he were introducing Mystra herself.
"Hmmm," from one of Tuka's companions, a muscular, tanned goddess whose brilliant blonde hair cascaded past a necklace made of animal fangs to reach the hilt of a well-nicked broadsword. "Evertongue. I seem to remember such a family over in Calimport. But these Evertongues were bakers."
"Sasha," chided Tuka.
Wiglaf sat and returned the magnificent warrior's gaze. "Maybe I'm the first member of my family to raise my hands out of the dough," he said. "But what's past is best left past, and my past can stay in that oven. I'm tired of spellbooks and teachers and studying. I don't want to ruin my eyesight. At this rate, 111 be old and gray before I even get close to my potential. There's got to be a better way. A quicker way. I want to use magic out there in the real world. I want to live. I want to learn."
"I want to vomit," said Sasha. The Evertongues earned their family name honestly. Is that flour on your fingers?"
As Wiglaf jerked his hands up to check, Tuka glared at his companion, and spoke. "Sir Evertongue, fortune has brought us together today. You wish to rise in power like, mm, the mighty loaf. We count our accomplishments in other ways. We are humble traders, businesspeople. Importers/exporters, you might say. Working together to bring back a better life for those loved ones we have left behind."
The filthily dressed human to his left belched wetly.
"Our consortium embraces all kinds of artisans, including mages such as yourself. In fact, it was only yesterday that we lost the very talented conjurer who was our traveling colleague in a bizarre . . . accident. We are here in this tavern tonight to mourn his loss." The belching ruffian at the table removed his cap and bowed his head. An unkempt cloud of hair matched his clothing for foulness.
"Accident?"
"He stood between us and a horrible creature best left undescribed. Bravely threw himself in harm's way. Walked right in front of us, he did."
"Or did we shtep back?" slurred the third as Sasha looked a dagger into his brain.
"Gosh, I don't know if I could help you in a situation like that. I'm new to all this, you see; just starting out."
Tuka poked his colleague in the ribs. "What did I tell you, Fenzig? Ha! The moment you walked in the door, my lord, I said, now here is a man who can use friends like us. Here is a man who wants to be somebody, to go someplace in life, but he doesn't have time to wait around for the carriage, eh?"
"Right!" Wiglaf beamed. Somebody understood.
"Well, fortune has smiled on you today. We have a friend and associate, a very experienced wizard. He has been called away for a short while, some kind of a special teaching assignment. But he has many items of great power that I'm sure he would be willing to let you borrow."
"Well, I don't know ..."
"One sorcerer to another? He always makes it a point to get youngsters like you off to a fine start. Don't even need to ask him. Come. Well take you there tonight."
"I don't know..."
"Big bad magic man," teased Sasha. "What's stopping you? That pan of rolls for tomorrow morning?"
"Nothing's stopping me. Nothing at all. Let's go."
The moon was bright that evening as the four new comrades arrived at the door of a modest dwelling, the only structure in a dark clearing surrounded by forest. Tuka rapped loudly on an ancient door knocker, but there was no answer.
"Isn't that just like him? Didn't even leave us a key. He's so preoccupied, all he thinks of are his spells. Fenzig, why don't you give us a hand?" The belching thief approached the door lock, did some expert twisting and jamming, and it sprung free. Tuka extended his hand. "See? It's perfectly all right. You first, Sir Evertongue, in case there are any trap—any magic items of which we should be aware."
Wiglaf swallowed hard and entered the doorway. He walked for a few feet in utter darkness, then thought he could make out a warm glow ahead of him. Heart pounding in his head, he cautiously followed the light down a corridor for what seemed like minutes. Finally the light grew brighter, and he stepped through into a large open space. Then he stopped short in amazement.
A soft, welcoming, dark-orange light issued from the walls as he entered, to reveal an interior that was, incredibly, much larger than it should have been. The ceiling of the vast studio appeared to be at least thirty feet high— many times taller than the outside of the house. He looked back, and was shocked to see an open door just a few steps away, with Tuka peering in. He shook off his confusion and whirled back around. What was behind him was not important. Before him, his good fortune was boundless.
For the room was full of magic.
Wiglaf s jaw was slack as he slowly turned in a circle. He had come to the right place. His eyes simply couldn't take in all the fabulous magical arcana. Here, on a mammoth rack of ironwork, hung row after row of staves and weapons, several of which seemed to glow faintly. On this mantel of gorgeous dark wood stood dozens of vials containing a dizzying array of potions that glittered and smoked in their confinements. Above him and ringing the room, handsome shelves bulged with spellbooks of all shapes and sizes. Most curious, there was the finest collection of material components Wiglaf had ever seen, an oddball flea market seemingly stored at random, the mundane joining the thrilling. Carefully arranged locks of hair were set next to a box brimming with jewels, lumps of coal were stored beside ornate wax sculptures, vials of brightly multicolored sand rested next to cupfuls of soot.
There was a curious painting, a forest glade, that poly-morphed slowly through all four seasons as Wiglaf watched in stupefaction. He picked up a small hand mirror and was astonished to see a wizened, ancient face staring back at him—much older, but still recognizably his own. A wand swirled and roiled with colored mist down its length, and softly pulsated as he turned it with his fin-
gers. More and more, on and on, everywhere he turned, the marvels continued. This was a lifetime's worth of collecting—and the potential beginning of Wiglafs accelerated studies program. He was overcome with the immensity of the opportunity. The fraternity of magic was so incredibly generous: what a grand gesture by the old mage, to lend a helping hand like this.
Then he saw it. Hanging regally from a very tall coat-rack was the most marvelous robe there could possibly be. Wiglaf motioned the others inside, but absently: he could not take his eyes off the garment. It was surely the old man's own, like the rest of the wonders in this room, but still it called to Wiglaf. He took the robe into his hands. It flowed through his fingers like fine-grained sand, an immensely pleasurable sensation. It was surprisingly light, considering that it appeared to be several sizes too large for him, and wonderfully soft. He lifted it closer to his face to inspect the signs and sigils that covered its surface. Some were simple, childlike scrawls; others, intricate forms that may have had meaning in some exotic language. One he even recognized: the seven stars in a crescent around a wisp of mist, familiar even to a beginner, the symbol of Mystra herself. This was truly powerful magic.
Wiglaf noticed a full-length mirror and saw himself with the robe. He could resist no longer. They were a perfect match. He swallowed once and wriggled into the garment.
Of a sudden, he felt a tingling: not unpleasant, but definitely unusual. The robe that had seemed much too long for Wiglaf now felt as if it were stirring around him, clinging and conforming to his size and shape. He looked at the mirror and saw that it was true: the robe was alive, pouring itself around him, fitting to his contours like a sleepy cat in his lap. The hem slowly rode off the floor as he watched. The symbols themselves were now moving: crawling across the robe's surface and giving off a warm glow that reached inside Wiglaf, soothing and comforting him. It was glorious. He felt his senses heightened somehow: his sight seemed to be sharper, his hearing more
acute. And just now he heard Tuka and Sasha appraising the collection.
"Delightful," said Tuka. "Now how selfish can one be to hoard all these lovely baubles oneself?"
"You're not suggesting we take them?" asked Wiglaf.
"Theft? From a friend? Don't insult us. But why don't you borrvw a few things and use them to get some practical experience? Bring them back when you're through— maybe with a little something extra for interest?"
"Do you think he would mind?"
"My lord, didn't I say he was a teacher? His mission in life is to educate young mages like yourself," said Tuka. "You'll be making him a happy man—and making him happy is the least you can do to repay his immense magnanimity."
"The way you explain it, it makes sense."
"It would," said Sasha.
"Well, take what you need, and let's get out of here," Tuka said.
Wiglaf paused to think. A few spellbooks, some components—what harm could it do? It wasn't as if anyone else was using them. And he wouldn't disturb the very rarest items. He scooped up his choices, stuffed them into his pack, and stepped out into the night. The robe had become such a comfortable part of him that he didn't realize he was still wearing it.
As the others came out of the magician's studio, fiddling with their pockets, a soft growling sound made the hairs on the back of Wiglaf s head rise. "Wh-What was that?" he whimpered.
"Wild dog," said Sasha. "They're everywhere at night. Hell taste steel if he gets closer."
"Just so long as he doesn't taste as," said Tuka.
The growl was punctuated by a piercing basso bark, and then the single sound became a din. Two, three, a whole pack of feral hounds rushed into the clearing and faced the adventurers, showing teeth, drooling with famished anticipation. There were more than ten of the huge, menacing beasts, and although Sasha and the others quickly had weapons drawn, they were clearly outnumbered. The
largest of the pack, the leader, pawed its way slowly toward Wiglaf, snarling louder as it came, never taking its eyes off him, until it was only an arm's length away.
Wiglaf had never been in such a situation. He was frozen to the spot. It would be only a matter of time until they were overrun, and he would be the first one to go.
"Okay, Mister Magic," Sasha shouted, "here's your chance. Do something." The others laughed grimly and prepared for carnage.
Wiglaf was terrified, but he forced himself to move. He reached into his battered pack and felt for his well-thumbed spellbook. There wasn't much of value written down, since study had always been difficult for him. Mostly drawings and doodles. Wiglaf had "studied" spells of alteration—the most impressive kind of magic, he'd always felt—and collected the requisite components, but the only spell he'd ever managed to memorize and use with any slight authority was one for burning hands, and it had never really worked properly; on his most successful practice run, he had only singed his fingers. But with no time to think about it, this was his best shot. If he didn't try now, he would become not a magician but an entree.
Wiglaf pulled back the sleeves of the robe, held his hands palms down, thumbs together, spread his fingers into a fan shape, and mumbled both an incantation and a quick prayer for good measure, just as the salivating hound tensed its legs and leaned back to spring.
FOOM! A jet of superheated flame shot out from his fingertips and roared toward the dog. The startled animal leapt backward away from the magical fire, yelping and howling, spots of fur smoking as it retreated. The other dogs matched their leader's howls, eyes wide with panic and confusion. Wiglaf turned at the sound, his arms still extended, but the flame remained, pouring in an arc toward the other dogs. The area was lit as brightly as if it were noon. The lead dog was already darting away, tail between its legs, and the others did not hesitate to follow. In a few seconds, they were gone.
Wiglaf curled his fingers into fists, and the flame stopped* instantaneously. It was dead quiet, except for the
whining of the dog pack receding in the distance. He looked stupidly at his hands. He felt heat on his cheeks.
Transfixed, Sasha dropped her sword and panted at the others. "By a gullyful of goblins! Did you see that? He bloody did it!"
Tuka whirled to face Wiglaf. "My lord! I had no idea!"
But Wiglaf didn't hear. He slumped to the ground like an emptied sack.
His hands had been hot, but he was out cold.
A while later, back in the Ale & Hearty, most of the regular patrons were wide-eyed over Wiglaf s story—which was becoming more and more colorful with each tankard that members of his star-struck audience provided. "This lad has a definite talent," boasted Tuka.
"Dogs. Snarling. RrrrrOW OW OW," barked Wiglaf, and took another sip.
By now Wiglaf was the toast of most, but still there were dissidents. "I don't know much about magic," growled a customer, "but I do know this: no young whelp shows up out of nowhere and starts mumbo-jumboing like an almighty sage. Impossible." A few emboldened others clanked their agreement on the tabletop.
"He's a natural," said Tuka. "Innate ability."
"Show us, then."
"Whatever it is, I got it," said Wiglaf. "Step aside." He tried to stand but failed, and sat back down hard.
"He's in no shape to cast spells right now, good people," Tuka said. "He has just had an exhausting experience, the likes of which would fell an ordinary man, and he deserves a chance to rest. But hear me. You shall have your proof. Tomorrow, you will judge this amazing spellcaster for yourself. Because the mighty Wiglaf is going to favor us all with a demonstration of his power, before your very eyes, tomorrow at sunrise. Right, Wiglaf?"
"Sure," giggled the new center of attention.
"Just one thing," Tuka went on. "If you want a demonstration, you'll have to pay."
"Magic is serious. Magicians aren't entertainers," said one Ale & Hearty regular.
"This one is unique," said Tuka. "One gold piece per cus-
tomer. Tickets go on sale as soon as we can make them."
The dawn came misty and gray, but Tuka had managed to gather more than a hundred villagers in a glade near the town, and Sasha had dutifully collected the admission fee from each without once having to touch her weapon. The business had gone so well because even though there were skeptics in the crowd, nobody wanted to be the one to miss the big show and have to hear of it secondhand if he was wrong. This was the greatest thing to hit town in
"Ladies and gentlemen," intoned Tuka, clapping his hands for quiet. "You've heard about his exploits. Now meet him in person. Would you welcome a prestidigitatious prodigy . . . that lord of legerdemain .. . the mighty mage ... Wiglaf... EVERTONGUE!"
The applause was muted but present as the berobed Wiglaf appeared. He was steady on his feet, but moving with much greater deliberation today. The crowd arranged itself in a circle around him.
Wiglaf still wasn't sure what had happened the night before, but he knew in his heart that the robe had helped him. He had felt it from the first moment he put it on. Somehow, it had brought forth his innate magic abilities and multiplied them manyfold. He had never heard of a more impressive display of burning hands . . . and there were plenty more spells where that came from! Even his powers of memorization had improved, as a quick look at the old mage's private stock of spells had shown this morning. Most importantly, Wiglaf felt confidence for the first time in his magical career. He had been vindicated. It was easy. Only a fool would waste his time with endless conjugation when he could be out there speaking the language. And Wiglaf was about to talk the talk.
"Thank you, ladies and gentlemen. I'd like to begin by showing you one of the most beautiful of magical sights," he said. "If you will all look up at the sky . . ." He produced some phosphorous from his pocket and made the motions to bring forth a harmless display of dancing lights.
Later, many would swear that they saw the intricate signs on Wiglaf s robe begin to dance and shift. They
would say that one large sigil in particular, just above Wiglaf s heart, took on a crimson sheen and softly pulsated. But in truth, nearly everyone had followed the young mage's advice and was instead searching the sky, waiting for the magic to begin, ready to ooo and ahh. What they actually saw would be the spark for hearty ale-soaked conversation for years to come.
There was a rapid series of dull popping sounds, like fireworks heard from a great distance. Then into the sky rushed a torrent of vegetables.
Shooting upward at rapid speed were heads of lettuce, ears of corn, stalks of celery, hundreds upon hundreds of cabbages, kumquats, beets, okra, eggplant, radishes, cauliflower, tomatoes, artichokes, carrots, parsley, spinach, kale, peas, basil, cucumbers, turnips, rutabagas, squash, broccoli, peppers, beans, asparagus, sprouts, green onions, white onions, red onions, yellow onions—all manner of produce, some varieties quite new to the region. A cornucopia of sensible dining was streaking heavenward in a thick stream and finally disappearing well beyond tree level with inverted POP sounds.
A yelp of shock caused them to turn away from the ludicrous sight and look back at Wiglaf. The spellcaster was as entranced as they were, still extending his fingers in a heroic conjuror's pose, but now ruining the effect by gaping with slack-jawed disbelief as the perishables poured into the sky before him.
"Quick, get the baskets and a ladder!" howled an onlooker, and the crowd erupted in laughter. Wiglaf dropped his hands in confusion, and the edibles vanished as quickly as they had come. His forehead began to glisten with sweat.
"A little comedy to start the show!" Tuka said forcefully. A few audience members applauded weakly. "Go on!" he stage-whispered to Wiglaf.
"Uh, well, yes," said the shaken wizard. "Er, okay. Magic-using is more than just, uh, dazzling beauty." A stifled laugh in the crowd became a snort and then a hacking cough. "It's also essential in a tight situation. If a magician knows what he's doing, he can outleap the strongest
fighter." Sasha blanched at the reference. "Stand back, folks, and 111 show you."
In his mind, Wiglaf went over the incantation for the spell that would allow him to jump thirty feet in the air. Then he'd softly feather fall back to the ground and shut them up for good. He bent his knees and crouched, ready to spring. "Watch closely. Here ... we ... go!"
He mumbled and uncoiled.
A five-foot pit irised open beneath his feet.
For an instant, he hung suspended. Then he shrieked and disappeared into it with a clump.
They saw his hands first. With an effort, he clambered out.
"We'll try another one," he snarled.
People were clapping each other on the back, doubled over with laughter. Others were losing interest and starting to heckle.
He tried to conjure a magical light and found himself staggering out of a cone of darkness, unable to see or hear. He tried to generate a blinding spray of colors and levitated a poor woman into the air; she was saved from a nasty fall only because her husband held onto her legs for dear life as they rose past his head. He tried to raise an acorn to ten times its size and nothing happened—but later that afternoon, the owner of the adjacent farm was surprised to discover his prize hen proudly strutting around an egg two feet long. He tried to erase some writing from a scroll and gave himself a hotfoot. He tried to enlarge the fire from a torch and teleported a cow up a tree.
With each grandiose failure, both the laughter and the grumbling grew louder. But it wasn't until he tried to mend a volunteer's hem through the force of his will, and the force of his will pulled down thirty people's pants, that the Amazing Wiglaf Show finally turned ugly.
Wiglaf was devastated. He had never been so miserable. Last night he had been the most important man in town.
But today people only pointed and laughed—or pointed and cursed, depending on their degree of participation in his ultimate, showstopping feat. He felt ridiculous. The sight of Tuka, Sasha, and Fenzig returning all the money had been bad enough, but many people in the long refund line had also shaken their hands and thanked them for a wonderful time. Wiglaf was the town clown, and as he sat alone at the Ale & Hearty, he had plenty of time to think about it.
Maybe the robe had helped focus his magical power. So what? What good did that do when he didn't know enough about magic to wield it in the first place? He should have stayed in Calimport. He should have stayed a baker. He should have stayed in his mother's womb, where it was nice and safe.
"Buy a girl a drink, magic man?" It was Sasha.
"I'm broke, remember? Not even the bartender wants to be seen with me."
"Tough day, huh? Oh, well, I'm not the kind of girl who gets drinks bought for her, anyway." She smiled grimly and sat. "Listen, Wiglaf, I'm sorry I gave you such a hard time. I just didn't believe you were really a magician."
"I'm not. Just a student who didn't even have the sense to keep on studying."
"Maybe you're finally learning something."
"This robe. It... changed me. But whatever it did was an illusion. A fake. It's like ... I took something that wasn't mine. I took a reputation I didn't deserve. An ability I hadn't developed. I called myself a magician and insulted everybody who really is one." Wiglaf s eyes became animated again, and his voice rose. "And I know what I'm going to do about it right now. I'm taking this robe back, if I have to fight ten packs of dogs to do it."
Sasha's smile revealed a perfect set of teeth. "I'm very glad to hear you say that, Wigla—"
"WIGLAF!"
It was Tuka, rushing in from outside, opening the door on a piercingly loud animal roar. The air rushing into the tavern felt like a hot summer day, and the sky they could see through the door had turned from morning's overcast to a bright yellow.
Sky ... yellow?
"Wiglaf! Sasha! If you've got weapons, get out here now!"
They tore out of the tavern, and Wiglaf s confusion instantly dissipated. In this day full of unwanted sights, this was by far the worst. A mammoth red dragon was just pulling out of an aerial attack run into the town square, yellow flames pouring from its gigantic maw. Twenty or thirty villagers brandished weapons against the beast; some threw spears or loosed arrows, but those who knew how to fight were few, and the monster was large. One building was already on fire. Wiglaf was nearly bowled over by the heated backwash from the dragon's flight. It snorted as it climbed for another pass, and a tree caught fire like a matchstick. Silhouetted against the gray sky, the dragon flew up in a wide arc to launch another attack.
"Find someplace to hide! Take cover! Take cover!" Tuka screamed.
A woman ran to Wiglaf and clenched his robe, shrieking with terror. "Magic-user! Do something! Help us! I have children! DO SOMETHING!" Maybe she hadn't seen the demonstration this morning. Maybe she was so afraid that she was willing to believe anything. But she was trying to grasp at the only thing she could see: Wiglaf s magic. She really thought he could help.
"Wiglaf, let's go!" Sasha shouted. She pulled the woman off him. "Go now!" She tugged at his robe.
The dragon turned in the sky, straightened, and headed back.
"No!" Wiglaf pulled himself free. "Get away, Sasha. I have to try."
"With what? This is no dog! It'll kill you!"
"I have to try."
"You idiot!" Sasha pulled the still-screaming woman out of the square, leaving Wiglaf alone to face the monster, which was picking up speed and dropping altitude to find the perfect flamethrowing angle.
Wiglaf could trust only one spell: burning hands, the one he'd used against the dogs. The way it had roared out of his fingertips last night, the flame had almost matched
a dragon's intensity. Maybe if he fought fire with fire, the beast would act like most animals and retreat.
He took a deep breath, planted his feet, spread his fingers, and joined his thumbs. The dragon noticed the lone unmoving figure as it continued to accelerate. It adjusted its approach angle. Now it was coming straight for' Wiglaf—and inhaling.
His knees felt like pudding as he watched the monster approach, and his voice was shaking as he began the incantation, but Wiglaf did not move. He stood his ground and faced the beast as it screamed forward. He managed to get the words out—and sighed with relief when magical force crackled toward his fingertips, and he stood with teeth clenched and eyes flashing as adrenalin pumped through him.
He aimed his burning hands at the dragon, and from them poured a spray of vegetables.
The first few bushels that struck the dragon actually did some physical damage before vanishing on impact, such was the speed of its attack run. They smacked painfully at its scaly hide and, as Wiglaf adjusted his aim before he could register what he was dispensing, worried its eyes and nose. The confusion was the important thing. The dragon spit flamelessly and blinked its eyes again and again. Still the veggies came, slowing its forward motion until it was almost hovering.
Wiglaf finally regained his senses enough to understand, but realized his outrageous spell was the only thing holding the creature at bay.
He held his arms firmly forward.
On and on, the dragon was pelted with representatives of every single member of a major food group, until it shook its head and finally took a breath to eradicate this problem once and for all.
Wiglaf knew he couldn't hold out for long now that the great creature had drawn a bead on him, but there was no other choice. He was a dead man, yes. But if he stopped casting, there would be nothing standing in the dragon's way. He would not run. At least he would give some people the chance to take cover, to save themselves. At
least he would end his life in dignity and service. Wiglaf let a deep sigh escape him, then closed his eyes in determination and waited for the end to come.
He heard some mumbling behind him. An instant later, the stream of vegetables was joined by a stream of flame.
Now the dragon was faced with a gargantuan gout of fire aimed at its head, not to mention that the foodstuffs tasking its eyes and nose were now roasting hot—and, Wiglaf noticed, smelling delicious on the way up. There comes a time when every creature, no matter how large or small, meek or fierce, wise or wanton, has finally reached its limit of pain, tolerance, and plain exasperation. At the business end of a torrent of steaming, stinging vegetables, the miserable dragon finally gave up, and swiftly flew away.
A shaken Wiglaf dropped his hands and turned to meet his benefactor.
The belcher. The lockpicker.
Fenzig was a magic-user.
Fenzig balled his hands into fists, and the fire disappeared instantly and utterly. He extended his fingers again, blew on them as if to cool them off, and winked. Then he smacked his hands sharply together. Then again. And again.
Tuka and Sasha ran toward them, making the same hand motions, and before long everyone in the square was applauding as well.
"You!" Wiglaf recoiled in shock. This is your robe. You let me take it away."
"We've been expecting you," said the man the others had called Fenzig, drawing close to Wiglaf for privacy, "ever since your teacher told me you had resigned."
"M-My teach..."
"Magicians who form friendships are a close fraternity, boy. Your former instructor thinks you have great potential, despite your laziness, and one day you might convince me of that as well. He thought you needed a sterner taskmaster—but first I had to get your attention. I trust I have it now."
"You were wonderful, magic man," said Sasha as she arrived.
"So this was all an act? You three together?"
"Nobody told the dragon about it," panted Tuka. "I thought we were gone. I really did."
"You stopped it, Wiglaf," Sasha said. "Your magic. Your courage."
"I couldn't have done it without—" He looked up into a face that had grown infinitely wiser in the last few moments; a face that would impart great knowledge in the coming years, now that he was ready to receive it. "—my master?"
"I'll take my robe back now," said the mage. "And in exchange, I'll show you how to do that little stunt whenever you want. Invent a spell yourself. Well call it... cast vegetables."
Wiglaf s new life began when he slipped off. . . this robe.
*****
"This very one?" asked the young apprentice. "You're telling me this is the robe that undid Wiglaf?"
"It's a robe of wild magic," the old man said. "As you could easily tell if you recognized this sigil. See? A warning. To anyone experienced in reading it, it says, 'wild magic, dum-dum. Makes spellcasting completely unpredictable. Only one of its kind. Tends to favor the caster if he really needs help, but that is Mystra's munificence, at least that's how the story goes. I have no idea who actually fashioned this thing, and I would never try to make one. This robe is completely useless except for one purpose: reminding younglings like you that there is no quick substitute for listening to ancient ones like me, and learning what we assign."
"That's a terrific story," said the lad.
"Be thankful that you learned this lesson by hearing a story, and not the way Wiglaf had to. But keep it learned, all the same. Now let's begin by working with components. A simple alteration. Fetch me some vegetables and chop them up, boy."
The apprentice looked up in wonder. The truth had
struck him. "For cast vegetables, sir?"
The master's stern expression was still in place, but his eyes were twinkling.
Of course—how else could the old man have known what Wiglafwas thinking?
"Later, my lad, later. These are for a stew. To go with whatever Sasha's managed to hunt for us today."
A WORM TOO SOFT...
J. Robert King
The stone was as big as an ogre's head, as green as dragon bile, and as clear as Evermead. Unlike most emeralds, though, this one wasn't cut along fracture lines, but perfectly spherical and smooth. On its satin belly I saw myself, all six-foot-three of me dwarfed into a six-and-three-sixteenths-inch doll, my hawk-nose warped to match in size my brawny chest. I saw, too, my slim, demure hostess curved beside me, watching me as I watched the rock.
Now that Olivia Verdlar, proprietor of the Stranded Tern and owner of this peerless rock, had gotten an eyeful of me, I hoped she, too, knew why she'd flown me out from Waterdeep—pegasus-back, no less.
"Impressive," I said, and leaned away from the enormous stone.
She slid back into my line of sight. Impressive, indeed. Her green eyes matched the rock, hue and luster, and her dark hair and slim figure were the ideal setting for such gems. Knowing the power of those eyes, she knew she didn't have to say a word in response.
I'd been drawn off by worse wenches, so I bit: "You say it came from the crop of a great green . . . ?" The word dragon hovered behind my question, but it didn't need to
be spoken. After all, the rock had been christened "the Dragon's Pearl."
She nodded, and that slight motion sent an ally-ally-oxenfree down past her hips. "It's one of a hundred gem-stones that got polished in the thing's belly. Seems Xantrithicus the Greedy didn't trust his hoard to a cave, preferring to hold it in his gut." She made a gesture toward her own slim waist, knowing I'd look there. I did. "Seems that way his spendthrift mate, Tarith the Green, couldn't even get two coppers to rub together."
"One of a hundred gems," I mused. It was time to win back some self-respect. "That's got to decrease the value of the pearl."
Was that a little color I saw in her high cheekbones? "This is by far the largest of the hundred. Most of the rest are fist-sized, or pebble-sized. If the gemologists are to be believed, this is also the most ancient of the hoard, in the wyrm's gut for nearly two thousand years. I can little imagine its size when the polishing began."
I nodded, thinking, letting her words hang in the air as she had let mine, and hoping my dark-brown eyes were something of a match for her stunning green ones. I thought of the building around us: the cut-stone severity of this inner vault, the sorcerous impregnability of the outer vault, the ivory-towered fortress above, the glacial fastness of the mountain peaks. Every aspect of the Stranded Tern pleasure dome reeked of magic . . . everything except me, so I began again to wonder why she'd summoned me.
"Seems your magical defenses would be enough to guard this treasure," I said. "So, why bring a back-alley finder from Waterdeep across half the world to this icy palace?"
Olivia's small, hot hand was upon my biceps again, as it had been when the winged horse had touched down on the icy lip of the landing bay. She must keep those hands in a very warm place, I thought.
"Muscle and sneakiness have certain . . . powers that magic cannot provide."
Gods, I wished that touch did not so thrill me. Keep
your head, Bolton. She's your new boss. With her next words, the hot fingers drifted away.
"Besides, the pearl resists magical protections. The mage who slew old Xantrithicus found that out when some quite ordinary banditti slew him, who were then in their own turn slain, and again, and again, until my agents retrieved the thing."
"So you called me out to defend an undefendable hunk of stone?"
"I thought with Quaid, all things were possible...."
I'd stepped right into that one. Hmm. "I've got a few tricks up my sleeve." Not really up my sleeve, but in the little black case I carried over one shoulder. Strange that so many poisons and needles and bits of wire and rubber at my back would make me feel safe. "Your rock'll be well guarded. Of course, I have my expenses, and need of room and board—"
"Don't fret, Mr. Quaid," she said silkily. "You'll find this job has more than enough . . . fringe benefits. And don't even think about making off with my jewel. If the snows don't get you, my winged wolves will. Now, come along."
I followed her. It wasn't hard; I just let my eyes lead. Yeah, ever since I'd stepped down from that winged stallion, shoulders iced from our flight through the gale, I'd not been able to take my eyes off this Olivia. She was grace personified: young, svelte, clean-edged like a well-turned stiletto. In fact, she was too young and beautiful for this kip, this pleasure dome built beneath a constant sleet ceiling atop the Thunder Peaks. Where could a chit like her, with legs like those, who could get anything she needed and more with a mere pout of her perfect lips, have gotten the grit and moxie and power to build such a place?
Her sculpted arms deftly worked the lock on the iron door of the inner vault, and I struggled to memorize the combination, a rhyme of my dad's forcing its way into my head:
A worm too soft and juicy Is a worm that hides a hook.
You can't think that way, Bolt. This is your new boss; this is her kip, your new home—a far cry from the alleys and scamps and tramps of Waterdeep's Dock Ward.
However she'd acquired it, the Stranded Tern was hers. It could have belonged to no one else. It had her lines.
The stairs we walked took us up and out to a vast great room. The white walls of the place shone like mother-of-pearl, arching smooth and high like the inside of Olivia's leg. I'd've felt blinded by the whiteness but for the red rugs that hung on the walls and the thick carpet on the floor—more carpet in one room than in all the hovels in the Dock Ward.
Dead center rose a stairway with treads of glass. It snaked upward through empty air, held up by nothing but magic. On the second floor, it gave onto a wide arch of red iron filigree, which led in turn to four floors of guest rooms. Beneath the coil of treads was a long desk and a little man in tight black satin.
He wasn't the only liveried lackey. The place crawled with maids and "hops in similar getups, and swarmed with guests:
There were hairless women wrapped in rare furs. There were men in tailored silk suits with such sharp edges they looked like tents tacked down to hard soil. There were kids, too, brash and savage in their pressed collars.
We moved out among the guests, my homespun snow-sodden shirt rough and ridiculous on my shoulders. I felt like a hairy bear.
Bolton Quaid, what've you gotten yourself into?
"This way," said the lady.
One benefit of perfect hips was that she couldn't be easily lost in a crowd. The lines of the place were hers, all right, but they lacked something of the warm dance she had....
What are you getting into, indeed?
As we approached the stair, I saw a woman of equal swank to my boss, only that instead of demure silk, this lady wore scant furs that clung to her with all the impossible suspension of the stairs.
"Keep your eyes on me, Mr. Quaid, and you'll do better," - Olivia said without turning - "Yes, ma'am," I said, coughing to show myself chastened.
We mounted the stairs. The cold beneath my shoe leather made me think the steps weren't glass, but pure, clean ice. I almost blurted my surprise, but had dealt the lady a strong enough hand already.
She led me through the red iron arch and up three floors, then out along a gaslit hallway with guest rooms. Like the rest of the palace, this hall had elegant, rounded lines—more a ribbed windpipe than a door-lined corridor. I knew the rooms would be the same, organ-shaped chambers where lurked Faerun's beautiful and wealthy and powerful, sleeping and eating and defecating like flies inside a corpse.
Beautiful and wealthy and powerful... I'd been riding in midblizzard above the seventeen onion-shaped domes of the palace before I'd realized just how far out of my league I'd be. Still, flies usually don't mind an ant pulling off his own hunk of flesh.
"Voila!" said she, halting. Her pronouncement seemed to swing wide the silver-edged door before her. The room beyond was incredible.
Unlike the great room, cold and stark, this place was as warm and soft and red as a dragon's heart. The door gave onto a railed landing above a velvet-walled sunken parlor. A fireplace, complete with blaze, stood on one wall, and opposite it was a steaming, bubbling bath large enough to bathe two war-horses. Through an open door on the far side of the parlor, I saw a velvet-covered bed that could sleep the two mounts, and in another room, a table where their knights and squires and retainers and a few bards could play a game of poker while their steeds slept. The wide, lead-glazed window above the table showed the teeth of the storm outside.
"For me?" I asked innocently, though truthfully there wasn't much acting in my delight.
"For you, Bolton Quaid." She started down into the room, and I didn't know whether to look at the brocade chairs or the bright chandelier or the tasseled drapes or those swaying hips.
I stammered after her. "The Dock Ward's my usual digs. A street rat like me is—"
She spun around and placed a finger on my lips to silence me. "If you're half the street rat I think you are, you'll be worth the room, and much more."
Those words, those eyes, that touch—suddenly the magic of the place seemed not so amazing, but a mere extension of her. She shone with power.
Her hand dropped from my lips, and like a schoolgirl, she clutched my fingers and drew me after her. "You must see this view."
I nodded, and after a few stumbling steps, did. Through the wide window, I saw her wintery palace, glowing cold and blue like a rock-stranded moon. The towers stood fearless and alien in the blizzard, and the curving curtain wall was draped in icicles; but the courtyard within was hot and bright and sandy.
Now I did blurt my amazement. In the midst of this waste of rock and snow, the lady had made a garden. From this height, the palm trees looked like ferns, the green bunches of Chultan flowers like field clover. And in the midst of the garden lay a winding, sandy lagoon, overarched here and there with footbridges, surrounded by paths and benches, peopled by folk so beautiful and powerful and rich that they seemed fey creatures, seemed to glide above the sand without leaving footprints.
I started to speak—what words, I do not know—and found I couldn't because I had not breathed in moments, perhaps minutes. But I needed no words; Olivia was speaking for us both now.
"You haven't even got the chill out of your poor Water-dhavian bones yet. Look how you shiver." She spoke like a doting mother to a child. Some part of me knew she was drawing the rough cloak from my shoulders, was running that small hot hand along my bare side. "There'll be plenty of time for Mr. Quaid to rig traps and alarms. First, though, a recuperative bath."
"I—I—I—" came my reply as she led me to the huge, steaming tub. With a tremble—whether of fear or cold or joy—I knew I was naked, stripped bare. I lowered myself
into the foamy, hot, bubbling waters. Hmm. The seduced innocent was a new role for me.
She moved up next to me, and now it was not her hot hand that touched my lips, but her own lips. They seemed to scald, and the fresh warm breath of her puffed for a moment over my face as she drew back.
"This is moving a little too fast," I said, at last able to speak as I looked into those green eyes. Oh, yes, those green eyes. "You put a tailored suit on a street rat, and all you've got is a rat in a suit."
"Not if the suit is magic."
*****
That night, I had the most peculiar dream. I rolled over on the silken sheets to enfold Olivia in my brawny arms, feel her heat against my bare chest, and instead felt the bristling mange of Xantrithicus the Greedy himself. I awoke, screaming.
* * * * *
Next morning when I rose, she was gone. I dressed quickly, donning the white ruffled shirt, red brocade jacket, white hose, and charcoal-gray wool leggings left for me. Just my size. I smiled wryly. She'd had enough chance to check my fit perfectly.
I came down for breakfast and saw Olivia in the hammer-beamed dining hall, presiding royally over a morning feast for her guests. She gave me the same polite nod she gave other late arrivals; either she was a better stoneface than I, or she'd made herself familiar with more guests than just me—men and women, alike.
Breakfast was hot and filling—eggs and fried mushrooms, tortes and jellies, bangers and gravy and biscuits and pie. Still, compared to the feast last night, the food paled. Oh, well. It sure beat the hash slung in the Dock Ward.
I ate too much food and stayed too long staring at those otherwise-occupied green eyes—too much and too long, given that I had a gem to secure. I headed for the vault.
En route, I met my assistant. I'd not known before that instant that I had an assistant.
"Hold up, bloke. Where you think you're off to?" asked the scamp. I could have called him no better; I'd seen enough scamps in my day to know their stripe. Heck, I'd been one myself not so long ago. This scamp had greasy black hair, which he continually finger-combed back from his brown eyes. He sat upon a tall stool, leaning back rak-ishly against the slick wall, and his ruddy, freckled face bore a scowl that revealed less-than-healthy teeth, an idle splinter stabbed between two that were close enough to hold it. And if Olivia had tried to dress this kid in silks instead of knee- and elbow-worn linens, she'd failed.
"I'm Bolton Quaid, new head of security for the Tern."
"Bosh!" replied the lad immediately. "Quaid ain't no dandy. Lady says he's a rogue, like me—knows which way's up."
I kicked the stool out from under him, snagged his collar, and hoisted him high. I'd used a similar technique on alley cats. "Would you say this way is up?"
The kid hung there, poking his fists at the air and snarling. "You ain't getting . . . grrrrh . . . past Filson Cry-bot. .. Mister Dandy-Thief. Like to feel... my shiv . . . ?"
"You mean this?" I asked, holding up my other hand to show him his crude little knife, dwarfed on my meaty fingers. "Or this—" I rolled my fingers to show a white rabbit's foot "—or this—" a slingshot "—or this—" a bent black feather "—or this—" a pair of marbles, and so on. The kid was on the verge of tears, and even I wouldn't reduce a proud street scamp to tears.
"Give 'em back! Give 'em back!"
"All right." I gently lowered the kid to his feet and shoved his stuff at him.
No sooner had he touched ground than his heel stomped my foot. Ahhh! The walls around me swam, went dim, seeming for a moment to blink out from smooth-polished pearl to filthy cave stone. I let out a gasp and took a step back, only to strike my head against something brutally hard. The kid had already snagged his stuff and backed toward the iron door of the vault, his little shiv thrust out
before him. I reeled, almost dropped to my haunches, and my head was filled with the keen of a whistle. It was going to take a while to recover from this one.
Especially now. Olivia was there. She'd appeared suddenly, as though magically summoned: only then did I see the whistle drop from Filson's lips to dangle on a chain around his scrawny neck. Already he was babbling to the lady about the intruder (me) who'd tried to strangle him.
Olivia, in typical aplomb, laughed. "Filson, meet your new boss. This is Mr. Bolton Quaid." With that introduction, she gestured to me, and I might have bowed had I not been busy rubbing my head and looking into empty air to see what had hit me.
The ruddy scamp face turned as white as the walls around us, though the color looked less fetching on Filson. "Er . . . sorry, boss."
I waved off the apology, wishing I could find a lump on the wall at least as large as the one on my head. "Part of the job. I'm glad to know you can handle yourself in a fight."
That brought some color back to those cheeks. "Just trying to do my job."
"Speaking of which," said Olivia, her tone hardening as she turned to me, "you'd best get at least some provisional protection on the Dragon's Pearl. We've had a couple magic lapses this morning."
My brow beetled. "Magic lapses?"
"The storms play havoc with magic," volunteered Filson, clearly wanting to redeem himself. "Spells fail sometimes."
"These lapses aren't caused by any storm," Olivia said, never turning from me. She let the implications sink in before she spoke them. "One of the guests is trying to dispel the magical protections around the pearl."
Now it was my turn to go white. "I'll get on it right away."
"Once you get the pearl secured nonmagically, I want you to hunt down the cause of these ... interruptions."
"What shall I do when I find the culprit?"
"Kill him."
.--".-•. .".-.-• *****
Within a few hours, the pearl was secured seven ways to Summertide. I'd locked it in three concentric boxes, chained the outer box to five different spots on the walls, set seventy-three poisoned darts into projectors along the perimeter, lined ceiling and floors with drider web, strung up three hair triggers on the threshold to the chamber, and booby-trapped the vault door so that the slightest disturbance would trigger a circular deadfall. The rock was as safe as I knew how to make it, short of hanging it around my own neck.
The whole time I worked, Filson watched and gabbed. He told me a lot I already knew about Olivia: that she was powerful and ruthless and all-knowing in the Tern. He also hinted in whispers that she used magic to look younger. That didn't surprise me, but I nervously wondered how much younger.
Most interesting of all, though, he spilled his own theory about why the lady kept a gemstone she feared to remove from its vault within a vault. He said the Dragon's Pearl magically powered the whole palace. He said the rock had absorbed Xantrithicus's power and Olivia was now drawing on it. He said the stone couldn't be magically guarded because any spells that kept intruders out would keep the magic in.
Out of the mouths of kids. The Dock Ward had taught me to listen to babbling kids and old fools. A worm too soft and juicy is a worm that hides a hook. Hmm. Where was Olivia's hook, and what fish was she trying to lure, and why? Money, certainly, but she had enough of that. More money, of course, but also . . . what—power, station . . . companionship?
No time for such thoughts. I had a would-be jewel thief to catch.
It would not be easy. I doubted Olivia wanted me to rough up her patrons, as I routinely did to the smugglers and black marketeers on the docks. No, this would take subtlety and stealth.
Filson would prove to be a problem.
"Reconnoiter? What's that mean?" he asked suspiciously. "Are you trying to brush me off?"
"Not at all," I responded, pushing him toward the crowded dining hall. "You know the patrons. Watch them. See if any of them look suspicious."
"What're you gonna do?" the boy asked defensively.
"My job," I responded. One more shove did the trick, and the kid was off into the whirling cloud of mink and satin and hoity-toity laughter.
My job, in this case, involved grilling the servants. You listen to kids and old fools and servants. They've been in every crack and cranny, seen everything doing and everybody being done, and because of their station, had been ignored all the while. While Filson was giving diners the eye, I'd be giving cooks the ear.
I watched the double doors to see which swung which way, then made my entry. The kitchen—a long, low-ceilinged gallery—was as decked as any other room. Tables and butcher's blocks lined the marble floor, shiny-scrubbed pots and pans hung from the plaster-bossed ceiling, rolling steam stood above bubbling kettles, and chefs bustled about it all, their white smocks and mushroom hats flitting like scrap paper in wind.
I walked up to one of the chefs, who worked a bloody set of knives on five long tenderloins. "Excuse me," said I.
The man didn't look up. His hands moved expertly on meat and knife. "You're excused."
By his faint Sembian accent, I knew this was a connoisseur snob. Well, to me, a cook's a cook. "I was wondering if you've noticed any . . . magical lapses."
Again, no attention was spared me. He was busy sliding the steaks he'd cut from a tenderloin onto a platter, which was immediately whisked away by another cook. He reached for the second hunk of meat as he spoke. "I haven't time to notice—"
The words stopped dead. He must have seen it. I certainly couldn't have missed it. The long red wet slab of meat had turned to a great greasy cow pie, and the scoriated
butcher's block into an uneven boulder. Worse still, though, the keen-edged knife had disappeared, an ass's jawbone in its place, and the cook's supple, well-trained hand had become a warty, clawed, three-fingered talon. Gone was the white smock and mushroom hat, replaced by a pessimistic clump of matted chest-hair on a bare, greenish, scaly chest ... and an oily spit curl above a goblin pate.
Goblin pate!
Those dark, squalid goblin eyes lifted and met mine in that stunned moment, and two protruding lower fangs rose up and out to threaten those gray-green nostrils. But the next moment it was all gone, and the Sembian chef was staring impatiently, baldly, at me.
"Did you see that?" I asked, aghast.
"See what?"
Before our bland talk could go further, we were interrupted by a shout of outrage. I looked toward the doors in time to see a server in the last foot of his fall to the polished marble floor. A platter of steaming turkey and trimmings preceded him. It and he hit ground, and the turkey's featherless wings flapped stupidly as it arced upward, vomited its stuffing onto the server, and flopped onto the marble floor.
The cause of this small catastrophe followed hard on the fall—my doubtable assistant, Filson. He leapt past the open-out door and vaulted the server to run in gleeful pride toward me.
"Look, Quaid! Look what I found in Mr. Stavel's pockets!"
Too stunned to do anything else, I did look at the rich golden treasures spread out on the waifs grubby hands—a clockwork timepiece in gold, a money clip fat with Cormyr-ian notes, a pair of rings with rubies the size of cat's-eyes, and a strand of enormous pearls, any one of which would have equalled my typical take in a given year.
"You . . . you . . ." The bald bullocks of this "assistant"— not only to knock over a server and ruin a turkey after picking pockets in my name, but also to come brag to me and the kitchen staff about it—beggared me. "You stole from the guests!"
"But look! It's—" Now it was his turn to look flabber-
gasted as he gazed at the trove in his hands. Unlike me, however, he found too many words to express his consternation. "But wait. I was going to return them after I checked for any clues or any evidence that might link them to attempts to shut down the lady's magic, only when I'd gotten the take they weren't in my hands more than a second or two before they turned into—"
He didn't have to finish, for I saw it with my own eyes: the clockwork timepiece had become a smooth-edged river stone, the money clip and Cormyrian notes had turned into a bunch of leaves caught in a splinter of bark, the rings were a couple of large ladybug shells, and the pearls were a shriveled strand of grapes.
The reconstitution of all those things happened so quickly that I hadn't had time to be surprised at these revelations before I was being surprised at the reappearance of the gold and pearls and jewels.
.so worm that hides a hook.
There's a point in every case gone sour when the finder knows he's being had. I'd reached that point. A pearl with the magical might of an ancient wyrm ... a woman known to use magic to make her look younger ... to use magic to make an impossible lagoon in the heart of a blizzard .. . cow pies for tenderloin and goblins for chefs ... Oh, yes, it was all coming far too clear now. In a flash, I saw through the whole charade, saw why a woman would use a dragon-enchanted emerald to create a magical pleasure dome atop the most forbidding of mountains.
"C'mon, Filson," I said, gesturing him to follow me. "This is the point when we go grille the boss."
The urchin's hands closed over the jewels, and they disappeared into his pockets. I didn't care. Not about his petty larcenyrnor about our explosive emergence out the in-door, which startled back a crew of servers who'd come to check out the commotion. My young charge and I shoved past them, bold and self-righteous, and strode out into the wide dining hall. All around us, patrons chattered nervously, trying to cover a multitude of social blunders caused by the lapse of their magical enhancements. It was no use: they were all about to be embarrassed all over again.
Another lapse. Suddenly, the huge, elegant room was gone, replaced in a flash by a cold, breezy barn backed up against a yawning cave mouth. The tables had become long troughs; the delicacies straw and dung and dirt clods; the guests scabby old hags, grotesquely fat men with rashes around their mouths, acne-pocked wretches, greasy-haired baboons, toad-people covered in oozy boils, haggard and hairy and naked cavemen, filthy-jowled pigs. . . . The menagerie—the best of which belonged in a barn and the worst of which belonged in a priest-sealed grave—chattered on with its same squawking gossip. Now, though, the salacious words and chuckles and winks were animalistic yawps and grunts and scratchings.
It was over, again. I reeled, feeling as delirious as before, though knowing now it was not I but the Stranded Tern that was deluded. I only hoped that the pleasant illusory surroundings would remain in 'place until I found Olivia. I had no desire to stumble through breezy barns and black cave mouths and cold snow and ramshackle shacks. Yes, shacks—I now understood what I was dealing with.
I didn't have to look long for Olivia; I literally ran into her on a blind corner of the soaring great room. Apparently, she had been looking for me. Her lovely face was red, whether with exertion or anger.
"There you are!" she shouted. "What am I paying you for? Find the culprit!"
I had reached a pique myself, and it felt delicious to indulge it. "I have. You are the first among many culprits."
"What?" she barked, enraged.
"Yes, madam. You are serving those guests of yours cow droppings instead of tenderloin, algae instead of caviar, worms instead of noodles. Your hammer-beamed dining hall is a drafty, stinky barn, and your pearlescent great room is a filthy, awful cavern."
"And whose fault is that?" shrieked Olivia. I'd not expected that tack, and the shock of it shut me up. "I have promised them the finest accommodations, and that is what I have magically provided. Yes, magically. And cow
pies transformed by the pearl are tenderloins. These temporary shortfalls are your problem. The feces laid before my guests are your responsibility."
I was surprised, yes, but guilty? No. "So you thought that one magic rock could transform an isolated mountain village of goblins into an opulent spa for the wealthy and powerful... ?"
"Until this morning, it had."
"And thought it powerful enough to warp goblins and cavemen into comely human servants and chefs and maitre d's—?"
"You were convinced it was a hot bath and a silken bed rather than a pus pocket and a rotting slab of meat."
"Just so that you could lure the most influential creatures of Faerun here. But why? That's the question. What hook does this juicy worm hide? Gold, of course! You've gathered them here to get their real riches in exchange for your false luxuries. Perhaps you're even performing a few casual assassinations for whomever you are leagued with!"
"Are you accusing me of murd—"
"But look who got the last laugh!" I shouted, latching onto her hot little hand and dragging her unceremoniously after me toward the bustling dining hall. "You didn't lure the rich and powerful folk of Faerun, but only more magical charlatans such as yourself. You've traded grubs and garbage for ore flesh and feces!"
I couldn't have timed it better. As though on cue, the magic failed again, and before my outflung hand, we both saw the filthy, debased, rank, and horrible creatures that sat around troughs and mangers in that barn. Scrofulous magic-users all, whose gold coins were nothing more than transmuted river stones, whose paper notes were merely mildewed leaves, whose august nobility was only a beautiful mask cast over their true tired, warty, awful flesh. Their powerful magics had temporarily made real what was false, and the lie of their lives had shriveled their true selves as full-plate armor shrivels the body inside into white, wrinkled nothing.
"And how dare you act as though the great finder,
Bolton Quaid, has not solved this mystery of yours? The reason your illusion magic is failing is that it is surrounded by more illusion magic. One illusion piled atop another piled atop another makes for a swaying emptiness that must and will fall. It's your worthless guests and their worthless bark and twigs, all dressed up in magic to look like creatures of import, that has made your worthless barns and hovels and caves show for what they truly are—no great pleasure dome of the Thunder Peaks.
"How dare you hire me—me!—thinking a nonmagical dolt from the docks would be too stupid to see through your schemes?"
I was so pleased with having solved the mystery that I'd missed the biggest illusion of all. Literally, the biggest.
She lurked just behind me now. -From the green whiffs of caustic breath, I knew even before I turned what I would see, but still the sight shocked me into trembling numbness.
A great green wyrm. She towered over me in the toothy cavern of her lair. Not Xantrithicus, for this was a she-lizard—but perhaps his mate, Tarith the Green. Her ver-million scales gleamed like ceramic plates across her bunched haunch, which rose easily the height of my head. Above that was the lizard's mighty rib cage, expanding now in an in-drawn breath in preparation to poison me and all the critters clustered fearfully in the barn behind me. Atop that bulging set of ribs were two long and wicked arms, clawing eagerly at the air, and then a mange-scruffed neck, and then a huge red-fleshed set of jowls. The eyes that sat atop that smoldering snout were the same green eyes with which Olivia had so enticed me when I arrived—the same, except for their size, like twin turkey platters.
This time, it was the hook that hid the wyrm.
I knew I was dead. My feet were rooted to the smooth, chill floor of the cavern, and my once-so-proud tongue lay like a dead thing between my clattering teeth. I would not escape. I could not escape. Oh, if I were a lucky man, the magic would return now, so that she would shrink to her human form ... but good luck was too much to hope for.
She reared back, lungs full, and the reptilian muscles along her rib cage slid obscenely beneath her scales. I felt the gagging green gas billow, sudden and fierce, over me, burning eyes I'd instinctively shut, and nose and lips, though I held my breath.
No, a guy from the Dock Ward of Waterdeep can't count on good luck. Thankfully, though, he can count on a wily scamp of a partner.
The cloud suddenly ceased, and some of the thin fumes traced backward toward the open maw of the dragon as she gasped for air. I cracked my eyes just enough to see Filson straddling the creature's tail and yanking one plate-sized scale up against the grain. It had to be more surprise than pain that had made the wyrm gasp, but whatever it was, I had my opening.
Snatching a loose timber from the rotting side of the barn, I heaved the thing up toward that sucking gullet. My aim was true, and the decaying wood lodged itself in the creature's throat. Had there been people in the barn behind me instead of filthy, sorcerous subpeople, I might have taken a moment to shout for them to run. As it was, it didn't matter. They were running anyway.
Instead, I repaid Filson by dashing around the struggling bulk of the beast and snatching him from the tail. My feet had just touched ground on the other side of the huge appendage when the beam-bearing mouth of the dragon slammed down where we had just been. Filson was yammering something, but there was no time to listen, no time to think. He had his own legs, and I made him use them as the two of us bolted for the far end of the cavern.
We heard a huge hack and cough behind us, and the rotten timber shot out like a ballista round over our heads to strike the stone wall and obliterate itself there.
"Back to the rooms!" I shouted to Filson, thinking the caverns that held the suites would be too small for the dragon to navigate.
Filson nodded his agreement, and we shot out toward where the stairs should have been. They weren't stairs, though, but the picked-clean skeleton of a coiling dragon neck. The head lay upside down where the desk had been,
and from it curved yellowed vertebrae up to a ledge of stone, where the half-rotted corpse of the great wyrm lay. The belly of the beast had been slit lengthwise, and the green scales flayed back from the midline to expose the layered rotting matrix of dragon organs.
Xantrithicus. She'd gutted her own husband to get the Dragon's Pearl from his stomach, then turned his corpse into an inn for the wealthy and powerful. I could not have known it from where I stood, but something told me in that moment I had, indeed, slept last night in a dragon's heart.
She'd done it all for the Dragon's Pearl. The Dragon's Pearl!
"Come on," I shouted, and motioned for Filson to follow.
Not a moment too soon. The profound thunder of the dragon's clawed feet came upon the cave floor like cannon-shot against a wall. The kid and I pelted toward the descending cave that led to the vault and the pearl, though with the rumble and rattle beneath our feet, each step forward was shortened by a half jolt back.
*Tou can't escape me, Bolton Quaid!" raged the dragon. I derived some small satisfaction from the raw sound of her voice. The log had more than done its work. "You can't escape this place without magic."
I planned on getting myself a little magic—sooner rather than later. We'd reached the descending shaft and just started down it when that great coiling neck of the dragon shot forth, the mouth opening wide like another cavern of stalactites. Her muzzle smashed against the opening.
I dived down the sharp slope, but Filson wasn't with me. Out of the corner of my eye, I saw that my stouthearted partner had glory instead of survival in mind. He leapt the other way, landing in the dragon's mouth. Scrambling up the creature's forked tongue, he brandished his little shiv as though it were a great sword. The tiny knife bit into the red roof of the dragon's mouth, and though it sunk to its handle, the wyrm could not have felt more than the smallest pinprick.
Surely, Filson would die for his courage.
And he would have, had the dragon bitten down on him instead of venting a great gust of poison gas from her lungs. The sneezelike blast blew Filson, shivless, off the creature's tongue and out of its mouth, flinging him into me, where I had landed in a crouch and was preparing to rush for the vault door. Stuck together by the wind, we were hurled down the passage to strike the very door I sought.
In the face of that gale, it was tough to grasp the lock. It was tougher to do so without gasping to inhale breath, which would have been instantly deadly. But I succeeded, spinning the thing, rushing through the combination I'd memorized when Olivia opened the lock.
The poison blast spent itself, and the combination was done. Still without breathing, I yanked the vault door open and dashed to the side.
There came a dragon scream from up the passage, just as I had hoped, and a huge forearm thrust its way down toward the revealed pearl. My hundred traps went off beautifully, with a sound like a thousand mosquitoes taking flight. Even the circular deadfall block came down to crush the dragon's claw, in the process cracking and peeling away my three iron boxes like layers of skin from an onion.
But it would take more than that to stop her. I clambered over her twitching wrist and onto the deadfall, finally took a breath of the fresher air, and grabbed the stone.
Touching it was enough. The contact of flesh to gem triggered its magic. The huge green dragon resumed the form of green-eyed Olivia. Her small, hot hand, crushed beneath the stone, caused her to be yanked forward into the vault as her form shrank. Down the stairs she rattled, then slid to a stop just within the doorway. I lunged at her, wanting to kill her in human form—lovely, lovable human form—before she could become a dragon again.
You see, I'd forgotten about the shiv.
She did not move. The small knife had been more than large enough to kill her, forced up through her human palette and into her brain. When I pulled her head up and
back by her silken black hair, the blood gushing from her mouth told the story. The blood, and those lifeless green eyes.
Companionship. I knew it then. That was the one other hook for this wyrm. She'd killed her mate for the pearl, and then used the pearl to gain back all she'd lost— wealth, power, status, and companionship. Perhaps that's where a six-foot-three street rat from Waterdeep came in.
The poison gas was gone from the air, and I gasped a breath when I saw those emerald eyes.
So did my new partner. -•- •
The magic resumed a moment later, with explosive results, since the corpse of the dragon couldn't fit in that tiny vault. Luckily, Filson and I had expected as much, and were scampering across the cavern beyond when green chunks of dragon started flying.
We didn't even try to take the Dragon's Pearl with us. We'd had a bellyful of trouble from it, just like old Xantrithicus had. Besides, there was already plenty of false affluence and deceptive beauty in the Dock Ward of Waterdeep.
It wasn't beneath us, however, to make a quick search of the rest of the place, hoping to scrape together enough real wealth among all the bits of glitter and twine to make our troubles worthwhile. We could not. Apparently, the dragon's hoard was nothing more than fantasy built on illusion built on air.
Gone were the riches, and gone too the wretches, fled to whatever icy refuges they could find when the dragon first appeared. Most would likely die out there. I feared we would, too.
About then, I heard the greatest sound in the world— the impatient champ and whinny of a very real winged horse. Apparently, even the pearl's illusory magic could not have reached to Waterdeep, so the lady had had to send the genuine article. I tipped my hat to what was left of her corpse, thanking her for inadvertently showing me you get what you pay for.
With my new associate mounted on the stallion behind me, I urged the pegasus toward the bright, snowy daylight, and from there up into the bracing sky.
To Waterdeep," I told the creature, patting it fondly on the shoulder. "The Dock Ward. I'd like to see some genuine squalor for a change."
GUNNE RUNNER
Roger E. Moore
It would be a grand night in Waterdeep. An old friend, the Yellow Mage, had invited me over for First Tenday dinner; he'd do all the cooking, and he was a master. I knew from experience this was also his chance to show off his latest toy, if he had one, so I made sure I wore something bulletproof but comfortable. No sense in my spoiling the evening by dying unexpectedly.
I needed dependable full-body protection instead of a metal chest plate or displacer cape, so I poked through my ring box until I found my Unfailing Missile Deflector of Turmish. It was my special prize, a little gold band that could turn aside anything short of a flying tree trunk. Even better, it was subtle and wouldn't offend the Yellow Mage. I didn't want him to think I didn't implicitly trust his handling of smoke-powder weapons, never mind that incident three months ago when he blew his priceless Shou Lung clock into little blue glass shards with a Gond-gunne. The bullet missed me by three feet at most. We all make mistakes.
The Yellow Mage's given name at birth was Greathog Snorrish, so I readily understood why he never told anyone else in town about it. He apprenticed late in life, the
moment he came through Waterdeep's gates, and could now toss only a pair of spells a day. Still, he was a wizard, and that, for him, was what counted.
Minor pretensions aside, Snorri was really just a kid at heart, which was why everyone in the North Ward of Waterdeep who knew him liked him. He was a big puppy, into everything and always excited at his latest find. A sloppy dresser, yes, and not much of a wizard, but he could cook, he told the best stories, and he had a great laugh. You can understand how intent I was at getting to his place on time that evening, and you can understand, too, why the world just wasn't the same when I found out he had been murdered.
It was an hour before twilight when I arrived at his street, but I could see fine; I had light-enhancing lenses in my eyes. I rounded the stone-paved corner onto Saerdoun Street, clutching a gift bottle of Dryad's Promise, then saw the knot of townsfolk outside Snorri's doorway. They were peeking through the shutters into his home when they weren't talking among themselves in hushed tones. Some of the gawkers glanced at me, then turned away, not wishing to stare at a stranger. Two of the onlookers, though, seemed to recognize me from previous visits. As I came up, they nervously stepped back and grew silent.
Something bad had happened. I knew it instantly. I clutched the brown wine bottle like a good-luck charm. Maybe things will be fine anyway, I thought. Snorri and I will have dinner, tell our tales, pour a few goblets, trade spells—
The little crowd fell back from the Yellow Mage's door as it opened. Someone inside came out. An old woman gasped and put a hand over her heart.
A Waterdhavian watchman carefully stepped out, his green cloak muffling the clinking of his golden armor. He held the handles of a stretcher with a body on it. Someone had tossed Snorri's hall rug over the body, but the corpse's right hand had fallen down from under the rug, and it had the bright topaz ring of the Yellow Mage on the middle finger, just where Snorri always wore it.
Someone else could be wearing his ring, I thought
dumbly, stopping. Snorri could just be drunk. It could be his twin, if he had a twin. If he was really hurt, then—
I stepped forward. "Your pardon," I mumbled to the watchmen. My chest was tight, and I barely got the words out. The constables saw me and hesitated, eyeing me for trouble. I pointed to the shape under the hall rug and tried to frame a sentence.
The watchman at the figure's feet understood and simply shrugged. "Take a look," he said tiredly.
I reached down with my free hand and pulled the hall rug from the body's face. I had the idea that none of this was really happening, so I thought I could come away unscathed.
I had a moment of trouble recognizing the Yellow Mage, partly because he was so expressionless and still, and partly because so much rust-colored blood was caked over his lower face. Most of it had come out of his mouth and nose. His blue eyes were open wide, dull and glazed in the way of all dead people.
I pulled the rug back farther. Streaks of blood were flung across Snorri's neck and upper chest. His yellow shirt was soaked in red. In the middle of his chest was a bloody hole the size of my thumbnail, like a little red-brown volcano crater. It punched through his sternum and probably went all the way through the rest of him. Bits of pale bone stuck out within it.
I stared at my dead friend Snorri for maybe a minute, maybe five, my head swelling with mad plans to bring him back to life. Money, I thought; sure, I could get money, lots of it, then a priest, and all would be fine. Haifa dozen local temples would be glad to raise the dead for cash.
The constables were very patient. Perhaps they could tell that I was a wizard, and so were inclined to humor me.
"I'm sorry," said a watchman at my left elbow. I started; I hadn't noticed her before. The gray-eyed elf grimaced and brushed a lock of red hair from her face, then went on. "We were able to summon a Dawn Priest of Lathander who was nearby, but when the priest attempted to restore him to life, the spell did not take. I am truly sorry."
I blinked at her, looked down at Snorri, and realized what she had just told me. The spell did not take. Snorri was staying just as he was. He was gone.
Suddenly I didn't need to look anymore. I gently pulled the rug back over my friend's quiet face, tucked him in, and whispered good-bye. The elven watchman nodded to the others, then the three made their way off toward the guard post at Saerdoun and Whaelgond, only a dozen houses up the street.
I stood stupidly, not knowing what to do next. I'd seen a few dead men when I'd been with the city guard a decade ago. I could tell that Snorri had been dead only a few hours, maybe six at most. I'd spent most of the afternoon preparing a security report for a client in the Castle Ward who constantly worried about thieves breaking into his ugly little mansion. During what point in my writing had Snorri died? How did it happen? I couldn't figure what that ghastly hole in his chest had resulted from; it wasn't a knife wound, and—oh, of course. His latest toy, or one of the older ones. He'd screwed up and shot himself. Snorri, I thought, you dumb bastard, you and those damned smoke-powder toys of yours.
The watchmen had pulled Snorri's front door shut, but it had opened a bit. I looked through the dark doorway into the old-style plaster-and-timber home. Without thinking about it, I walked over to the doorway and went inside. I closed the door after me but did not lock it. I saw no need.
Snorri's home was a nice but unexciting one-story, cramped and cluttered inside, but still pleasant—if you were an average guy. A little kitchen, a privy, a tiny bedroom with only a floor mat and quilt, a stuffy web-filled attic, and a living room the size of the rest of the ground •floor put together. Snorri was no decorator, either: a half-dozen badly stuffed fish mounted on the living-room walls, rickety chairs held together by leather thongs, three round tables with cracked legs, some filthy rugs, and a dozen huge cabinets and shelves to hold all of the collectibles he'd gathered. The perfect home for the obsessed, confirmed bachelor.
The place smelled bad as I went in. There was roast boar in the air, coming from the kitchen, but it mingled with the stink of dead, stale blood. I remembered the latter odor from the old days. The air even tasted bad, and I swallowed to keep my stomach down.
I looked away from the line of mounted fish and noticed a spot of cracked plaster on the wall between two shelf cases. I moved closer to get a better view, but looked down just in time to avoid the wide, dark pool on the floor and the Gondgunne that lay in the middle of it. The Gond-gunne, no doubt, with which he'd carelessly shot himself.
"Mystra damn you, Snorri," I muttered, shocked at my sudden heat. "Mystra damn you. You knew better."
"No one heard a thing, you know," said a voice behind me. I barely kept myself from whirling around, instead extending my senses to see if I was in trouble. The voice had a youthful but professional tone to it. A watch officer, likely.
"Nothing at all?" I said without looking around, as if commenting on the weather.
"Not a sound. Not even us, and our post is just a stone's toss up the street. Curious, I think." The speaker paused, perhaps sizing me up. "If you were a friend of this gentleman, you have my sorrow and sympathy. Nonetheless, I ask that you please do not touch anything until we've completed our investigation."
His condolences lacked something—a sense of heart, I thought. He was unmoved, disinterested. I calmly turned around. A short, lithe figure in gold chain mail and green cloth stood idly by the now-open front door. A three-foot metal watchman's rod hung lightly in the gloved fingers of his right hand. His curly black hair was the color of his high boots.
A halfling watch captain. A tall halfling, though. He came up to my sternum.
"My friend's house," I said. "We were going to have dinner."
"And your name is ..." said the halfling.
"Formathio," I said. "Formathio, of Rivon Street."
"I thought I recognized you," the halfling said, nodding
slightly. "You gave a talk for the watch officers last year on illusions and contraband. Your advice came in handy." He glanced past me at the Gondgunne on the floor. "Will you assist me in resolving this sad matter?"
I realized I was still holding the bottle of Dryad's Promise. I set it down by the wall beside me. "Of course," I replied. Of course I would.
"You must forgive my manner as we proceed," the half-ling said as he abruptly walked over and passed by me with a measured tread, his eyes scanning the darkening room. It occurred to me that he, like me, was having no trouble seeing in the poor light. "I never mean to be rude, but I wish to get to the heart of a problem as swiftly as possible." He suddenly looked up at me, chin high. "I am Civilar Ardrum, by the way."
He looked away again before I could respond. "Tell me about your friend, the Yellow Mage," he said, looking at the bloodstained floor and Gondgunne.
I collected my scattered thoughts. "I met him five years ago, when he came to Waterdeep from the south, from Lantan. I did a security check for him, of this house, and we became friends. We got together every so often to talk over things, to trade gossip about the order, trade spells and—"
"The Order of Magists."
"Yes, Magists and Protectors. He was ... Snorri was ..."
My thoughts came to a dead end. It hit me. I'd just said was. Snorri was really dead. For good. Forever.
Strange, I thought in my shock, that I have no intention of crying. How odd of me, and sad. My best friend is dead, and no one cries for him. I breathed the knowledge in, over and over again.
I don't know how long I was lost like that. When I looked up, Civilar Ardrum was eyeing me curiously. The room was almost completely dark.
"We should have light, if it will not bother you," he said. With a last look at me, he reached down and pulled open a pouch on his belt. A moment later, bright light spilled out of the pouch across the room. He lifted an object like a candle on a stand and placed it on a nearby shelf beside a
brass paperweight. Clean white light streamed from the top of the short stick.
"Better," said the civilar. He pulled off his gloves, tucking them into his belt. "We have much to do and little time. I believe that the Yellow Mage's murderer may be about to flee the city, if he has not already done so. If you have any powers to aid our investigation, please tell me now, and let us begin our work."
"Murderer?" I repeated. I was doubly stunned. "His murderer?"
"Did I not say that no one heard any sound from this place?" The halfling was clearly irritated. "Yet he lay, clearly shot by an explosive projectile weapon. A girl selling scent packets found his door ajar and looked in, summoning aid. Five washerwomen gossiped outside not two doors from here for half a day and heard no sound of struggle, no explosion, nothing at all. As silent as a tomb, one said of this place. Yet the Yellow Mage died not earlier than noon. No wizard leaves his house door open and unlocked, even on the hottest day on the safest street. Do you?"
I opened my mouth—and closed it. "No, never," I said. Inside, I was still thinking murderer.
The halfling officer nodded with slight satisfaction. His manner was oddly comforting even if he was as empa-thetic as a stone. I looked around at the shelves, the furniture, the fish on the wall. A murderer had been here. "I received my training in the college of illusion," I said automatically, like a golem. "I worked for the watch ten years ago, then apprenticed myself and set up my own security-counseling business." I thought, then said, "To answer your earlier question, I believe I do have talents to lend you."
"Good." Civilar Ardrum knelt down to look at the Gond-gunne. He put his watchman's rod on the floor beside him, then pulled a small bundle from his pouch, unwrapped another magical light stick, and set it on a tabletop to his right. White light and doubled shadows filled the room. "You said you were once a thief, Formathio. When you gave your lecture last year."
"Yes." I added nothing, continuing to scan Snorri's
jumbled possessions for missing or out-of-place items. I greatly disliked talking about the mistakes of my youth and how I'd paid for them. "The'knowledge has since helped me greatly in my business."
"So I would imagine. What were you hiding for your friend?"
I stopped and turned to the civilar. He was still examining the Gondgunne, though he had not yet touched it. "What?" I shot at him.
The halfling snorted impatiently as he looked up. "Any secret you hold keeps us from finding the murderer. I would think you would want justice and vengeance done as quickly as possible, and so send your friend Greathog Snorrish on to a peaceful rest."
Ardrum's remarks awoke a rage within me. Who was he, the little snot, to tell me that I... what?
"He told you his name?" My rage burned out in an instant, snuffed by yet another shock. "He never told anyone—"
And a new truth dawned.
Civilar Ardrum's lips pressed into a flat line. He looked up at me without blinking. He'd said too much, and he knew it.
"He worked for you," I breathed. "He was a watch-wizard. A secret watch-wizard." I understood now how Snorri always had ready gold for the best wines and foods, though he had so few spells and so little business from the order for retail spellcasting. But why had he never said anything to me about his work?
Ardrum looked down at the Gondgunne once more and was silent for a while. "He was very valuable to us," he said at last, without inflection. "He kept an eye and ear on various persons and groups, and he reported to the watch what he saw and heard. He was reliable in the extreme, always eager to serve, with a tremendous memory. He reported directly to me."
I felt I was losing my grip on the real world. I almost became dizzy. "Snorri was an informer? Who was he spying on? What did—"
"Formathio, I believe I asked you a question," Ardrum
interrupted. "You helped him hide something. I must know what it was and where it is now. Answer me, please." The "please" was shod in iron.
I stared down at the watch captain, then turned toward the line of stuffed fish on the wall. I raised a hand toward them without warning and intoned a handful of words quickly, gesturing as if brushing away a fly.
The images offish faded away like blown fog. In place of each was an apparatus of wood and metal, most slightly shorter than my forearm from elbow to fingertips. They rested on hooks and struts on the wooden plaques that had once held dead carp, greenthroats, and crownfish.
It was Snorri's toy collection.
Though I had heard them called arquebuses, cavilers, or other things, Snorri called them gunnes or Gondgunnes. He acquired them from various specialty traders in his old country, Lantan. He thought the word "gunne" was a recent corruption of the name of Gond, the Lantanna deity called Wondermaker or Wonderbringer by the faithful. Gond oversaw inventions, crafts, and new things, and the inventive Lantanna had recently discovered the fine art of enchanting smoke powder and making "fiery arms" that spewed out small lead or iron bullets with outrageously loud reports. It was a magic that made my insides curdle, a weird and subtly frightening thing that simply fascinated Snorri.
Gunnesmithing was a holy thing in Lantan, Snorri had once told me. Thanks to novelty dealers and preaching Gondsmen doubling as religious merchants, gunnes were now showing up everywhere in civilized Faerun. At least, that's what was said by some of my other wizard friends, who made their opinions on this clear by the way they grimaced and spat on the ground when the topic came up.
"Ah," Civilar Ardrum breathed, rising to his feet to stare at the gunne collection. "Excellent. Clever of you. Three, four, five, six, seven—the old ones are here." He swung about, saw Snorri's work desk in a far corner of the room, and stalked over to it at once. He reached down suddenly and drew his dagger, then used the steel tip to lift the scattered papers and scrolls stacked there. He flipped
one stack aside and revealed yet another wooden plaque with mountings for another gunne—but no gunne on it.
I heard the civilar exhale from across the room. His face worked briefly as if he were angry. Then he used the dagger tip to carefully lift the plaque and turn it over.
Something was written on the back. I could see the shifting letters in the light, almost legible.
"Allow me," I said, coming over. Almost by reflex, I pulled a little prism from my breast pocket and began the words of the first spell every wizard learns. As I finished, the shifting letters cleared and fell into place.
" 'Received from Gulner at the market,' " I read, " 'two doors west of the Singing Sword, the ninth of Kythorn, Year of—'"
"He had it, then," Ardrum interrupted. "He sent a message this morning that he had made another purchase, but he had picked up the wrong package. He wanted to examine it and get the opinion of a friend"—Ardrum glanced at me—"before bringing it to the watch station tomorrow morning. He said the device was a new type. He was quite excited about it." Then a new thought dawned, and Ardrum spun about to stare again at the gunne—the eighth one in the room—in the blood pool.
"He was spying on gunne traders? Are you saying that he was killed because he picked up the wrong trinket at a store?"
The tall halfling restrained himself from lunging across the room for the pistol. Instead, he said nothing for perhaps a minute, staring across the room as if hooked by my words. When he spoke, his tone had changed. "These are not trinkets," he said softly. "They are not toys. These are weapons, Formathio, clever ones that are turning up all over. They are meant to kill things—beasts, monsters, people. Anyone can use them. They punch through armor like a bolt through rotted cloth. They can be raised, aimed, and fired in a heartbeat. One little ball spit from the mouth of a gunne can drop an ogre if it hits just right. Any dullard with a gunne, a pocket of fishing sinkers, and a pouch of smoke powder could cut down a brace of knights, a king, or an arch-wizard." v
Civilar Ardrum slid his dagger home in its belt sheath. These gunnes are new and strange, and we of the watch neither understand them nor like them. Your friend understood them and liked them. He was worth a god's weight in gold. He knew who to contact to get samples, who was making them, who was buying them, and what they could do. There's quite a market in the strangest places for smoke powder, did you know that? Your friend heard rumors of other devices that worked like Lantanna gunnes but were more powerful or had worse effects. Someone was improving these gunnes, someone very smart who worked fast, perhaps with a hidden shop or guild. This person was bringing lots of these new gunnes into Waterdeep. The Yellow Mage was hunting for one of these devices. We were willing to pay anything for it."
He reached down and, after a moment's hesitation, picked up the overturned plaque. "He could create or remove the fish illusion with a word, am I correct? After the gunne was mounted here?"
I nodded. "I enspelled eight plaques for him. He paid for them in advance, two years ago. This would be the last of them."
"He was going to buy more from you," Ardrum said, staring at the plaque. "He liked your work. Talked about you all the time."
I looked away, aware again of the smell of roasting boar—and an empty place inside me. Leaving the civilar alone for a while, I went into the tiny kitchen Snorri kept, found his crate-sized magical oven, and waved a hand over the amber light on top. The light went off. It would cool down on its own.
I looked around the kitchen and back rooms, saw nothing of interest, quietly cast spells to detect everything from hidden enemies to magical auras, saw nothing else of interest. The living room was similarly bare of clues. Ardrum was now kneeling at the dark pool and holding the bloodstained gunne in the fingers of his left hand. His eyes were closed. I noted that magic radiated from a ring on the civilar's right hand. No doubt the ring had a practical use; the civilar was a practical sort. It couldn't be as
good as my Unfailing Missile Deflector, though.
Ardrum's eyes abruptly opened as I watched. He put down the gunne as if caught taking coins from a blind man's cup.
"What did you find out?" The question was based on a guess—a guess that the civilar had just performed some supernatural act, likely a divination.
The halfling sighed. "Clever. Very clever of you, of course, but clever of the killer. This gunne was never fired. A gnome made it in Lantan, a compulsive little gnome who always worried about his mother. Nothing interesting has ever happened to this weapon, and no one interesting has ever handled it. It is not the gunne that was used to kill your friend. It's a mirage, a false lead. I would guess the killer unwrapped it and left it here after the murder." Ardrum looked up. For the first time since I'd seen him, he was smiling—not by much, but it was a smile. "How was that for a wild guess?"
"A psychic," I said. "You amaze me." The truth was that little would amaze me now with Snorri dead, even a psychic watchman. The Lords of Waterdeep no doubt recruited trustworthy psychics at every turn, though such had to be as rare as cockatrice teeth.
"A birth talent, and a limited one," said Ardrum in dismissal. The smile vanished. "I'm sensitive to the emotional impressions left behind when someone touches something. I feel what was felt, see what was seen. Like your early training in burglary, it has served me well in my line of work. And like you, I do not like to discuss my talent. People would find it unnerving to know that I could read their personal life with just a touch. I put my trust in your goodwill to keep my secret. I would not discuss it except that time is short and your wits are acute."
Ardrum pulled the gloves from his belt and carefully put them on. I recalled that he had not shaken my hand, and he had used his dagger blade to examine things on the desk. His control over his special talent was likely poor, then, and likely it was too that he did not relish peering into other people's lives—particularly if those people had just been violently killed.
I wondered what Ardrum saw in his mind when he picked up a bloody dagger or garrote, checking for clues to a murder. I quickly shook off the thought.
"It is late, but we must be off to the market," Ardrum said, collecting his watchman's rod and light-casting sticks. He wrapped the sticks up as he put them away. The room gradually fell into near-total darkness. "We must pick up a package there, and speak with this Gulner named on the plaque. I think he came back for his merchandise, given that the Yellow Mage said he'd received the wrong item, and left a substitute instead. Are you ready, good Formathio?"
A tiny shaft of light from a crack in a shuttered window fell on the back of Civilar Ardrum's head, revealing every loose strand of his hair like a halo around his shadowed face. And an obvious thing came to mind. Something I could do.
"Almost ready," I said. "I am going to cast a spell. Please stay back, and do not be alarmed at whatever you see or hear."
I recalled the proper procedure, then passed my arms, palms out, through the darkness before me. I whispered words into the air, then reached into one of the many pockets in my clothes. Pulling out a pinch of dust, I pitched it into the air before me and spoke a final word.
The room rapidly grew cold. Civilar Ardrum's boots scraped the wooden floor as he stepped back a pace. He had infravision, I guessed, the ability to see heat sources. Most halflings had it. He would now see a black column between us, about the size of a human like me.
"Shadow," I said to the black thing. "You see all that casts a shadow of its own. I demand one answer from you, then will release you to go your dark way."
A whisper reached my ears, so faint it could have been a sigh from a distant child. "Yes."
"A man was murdered here during the daylight." My voice almost failed me. I shoved aside the memory of Snorri, bloody and dead on the stretcher. "I command you, shadow, to reveal who murdered this man."
This was my own special spell, and no other living per-
son had seen me use it. My control over the shadow was good, so it posed no danger to me or to the civilar. In other circumstances, however, the shadow could have left us both frozen and dead on the ground, our spirits cursed to join it in endless roving of shadows and night.
Nonetheless, when I felt the shadow draw so close that the skin on my face burned and stung from its bitter cold, when I shivered from the absolute emptiness of it, I was in fear that my control over it was no more.
The shadow sighed once again. I imagined its words were spoken with a touch of glee.
"/ saw no one murder him," said the shadow, and was gone.
The air at last grew warmer on my face. My arms fell to my sides. No one? No one had killed my friend? Shadows had a way with their words; they loved to mislead with the truth. I wrestled briefly with the answer, then admitted defeat—for now.
"Let us go," I said to the civilar.
Outside, it was late twilight. The three watchmen had returned to wait there for their captain, guarding the doorway and keeping away onlookers. With their permission, I put a locking spell on the door and windows to keep the curious away; only the watch or a major wizard would have the resources to take the spell off at leisure.
Civilar Ardrum and I arrived at the market after a short and rapid walk. The other watchmen were summoning more of their fellows to meet us at our destination. We said nothing to each other along the trip, even as we came into view of the great, torch-lit market of Waterdeep.
We crossed Traders' Way and entered the long ellipse of booths that made up the market. Even now, after sunfall, vendors called out praises of their wares to passersby. Few shoppers were out this evening. I saw faint candlelight from the upper windows of the Singing Sword off to our left, on the market's far side, and we made our way there at an easy, steady pace.
"I thought I heard the dark thing you conjured up say that no one killed the Yellow Mage," said Ardrum in a low, conversational tone as we walked. :
I glanced around, saw no one close enough to listen in, then took a deep breath. "The shadow said that it saw no one murder him. It meant it saw no shadow of the murderer, so possibly the murderer threw no shadow."
There was a pause the length of a heartbeat.
"Invisible," we both said at the same moment.
"But the murderer would have become visible the moment he attacked the Yellow Mage," said Ardrum quickly. "A spell of invisibility is canceled the moment—"
"There are more powerful spells that would not be broken by physical violence," I interrupted. "And some devices will do the same. He could have stalked Snorri and ... shot him. He would not have become visible."
The halfling almost came to a stop. "He could still be in the house, then."
"No," I said. "I checked. I used some of my spells and saw nothing."
Civilar Ardrum frowned and took up the pace again. Ahead, I could see the buildings to either side of the Singing Sword. Two doors to the west would be ... the old Full Sails. In the darkness I could barely see the bare mast of the pinnace mounted on the flat roof of the two-story building. Fine liquors were once sold in bulk there to caravans, ship crews, and adventurers who wanted something, and plenty of it, to warm them on their voyages. Some of the liquor went bad and blinded its drinkers, and the owner had fled Waterdeep. I had no idea what the old shop was now.
We slowed to a stop at the front door. I noted it had a simple string-and-bar lock, and a worn one at that. The place looked dirty and little used. Civilar Ardrum unobtrusively walked the short length of the storefront, looking up and down at the closed window shutters, then walked back to me and shrugged.
A board creaked inside the building. The sound came from the second floor. Ardrum and I both heard it and froze, our eyes locked together.
The board creaked again. A footstep for sure. Ardrum motioned me back a step, tucked his watchman's rod under his arm, then pulled a piece of wire from his pocket
and undid the lock with surprising deftness. I wondered if his childhood occupational interests had been anything like mine.
Civilar Ardrum looked up at me for a second and almost smiled, then pulled his short-bladed sword and used it to swiftly push open the door.
And we saw a previously unseen string attached to the back of the door. It pulled tight on a wide-mouthed pipe mounted on a short pole just beyond the door itself. The pipe swung slightly to point right at us. It clicked.
Agunne—
The white shock of the blast imprinted itself in my eyes, the little watch captain's body silhouetted as it was thrown past me, one arm flailing. I clamped hands over my screaming ears, deafened except for a whine so loud as to stab me in the brain. Small objects shrieked past me, clanging off metal and wood and rock and dirt. The top half of the door fell crookedly across the doorway. Dust whirled through the night air.
I was deaf but untouched. The Unfailing Missile Deflector of Turmish was working just fine.
I staggered back and then saw Civilar Ardrum writhing on the street, his clothes smoking. He tried to cover his face with his mangled arms and gave a brief wail of agony. I let go of my ears and went to him, kneeling at his side.
The light-enhancing lens in my eyes let me see the half-ling's condition in perfect detail. I almost vomited. He would be dead within the minute.
He turned his trembling face to mine. He still had one eye.
Very carefully, he raised a hand and pointed past me. He was pointing at the Full Sails.
Go, he mouthed. Then he eased back with a sigh. His eyes closed.
A crowd had gathered. More people were coming. There was nothing else to do, so I got up. I turned to look at up the Full Sails. Someone on the roof looked down at me, then quickly moved out of sight.
"No, you don't," I said to the figure. My right hand dipped into a pocket, pulled out a bit of leather made into
a loop. Lifted by his own bootstraps, went the phrase. I stepped up to the building's base, spoke a phrase, and cast the loop upward. It vanished.
My feet left the ground. I rose toward the rooftop, mouthing the words of another spell. I wondered what the shouting people below thought. If they were smart, they'd be leaving about now.
The moment my eyes cleared the rooftop, I saw the bow of the little pinnace in front of me, what was left of it after years of wear from the elements and youthful vandals. I also saw a burly figure not fifteen feet away, holding what looked like a short Gondgunne. He saw me out of the corner of his eye, turned, raised his gunne in one hand, and fired. A white flash spat from the barrel; my ears rang again from the sharp thunderclap of the shot.
The bullet missed me, of course. I pointed my right index finger at him and finished the spell.
A long, slim missile zipped from my finger and struck the gunner in the chest, splashing as it hit. It knocked the gunner off his feet. As he fell on his back on the rooftop, he began to smoke like a wet rag on a hot iron stove.
As deaf as I was, I could still hear him scream. That acid arrow is a real piece of work.
I had pulled myself over the parapet and was mouthing the words to yet another spell when I saw the pinnace move. It rocked as if something had thumped against it. I stepped away from it, then saw a figure outlined against the starry sky, moving from the back of the pinnace forward, toward me. This guy had a gunne, too, a two-hander with a huge barrel. I had almost finished my spell when he fired. Strange, I thought in that moment, that he would aim at my feet.
I felt the solid thump as the shot hit the rooftop just in front of me. There was a huge flash of light, concussion, and fire—then rooftop, pinnace, sky, and city below spun in my vision as if I'd fallen into a whirlpool. I threw out my arms to right myself, willed myself to cease all movement. I halted in the air, now upside down and twenty feet above a flaming crater in the roof, just a hop away from the pinnace. That Unfailing Missile Deflector was my true
love, but I hadn't counted on being flung into the heavens.
A new type of gunne. A gunne that shot bombs or rockets. I'd walked into a hornet's nest.
I slowly righted myself and descended, my immobilization spell ruined. Now I was intent on causing serious harm.
To my complete astonishment, the pinnace lifted free of the rooftop and came up to meet me.
I at least had the presence of mind to reach out and snatch hold of the worn bowsprit as it went by. I swung myself onto the deck and saw that the guy with the big-mouthed, bomb-firing gunne was coming over to greet me. Only now he had dropped the empty gunne and carried a large woodsman's axe.
I raised my hands and touched thumbs, fanning my fingers outward toward him. I loved this spell. It needed only one word to make it work. I said the word.
Roaring jets of flame shot from my fingers and covered the axeman from head to foot. He instantly turned into a man-sized torch. He dropped his axe and flailed at his clothing, his face, his hair. His shrill screaming proved that my hearing was finally getting a little better.
I waited for an opening, then lunged in at him and grabbed a slippery bare arm. He could hardly resist me; I appreciated that, having never been much for wrestling. With an effort, I wrenched his arm back and shoved him hard at the low railing. He stumbled, hit the rail, and went over the side. I didn't bother to see where he made landfall.
The air stank abominably, burnt and foul. I looked down at my hands, grimaced, and wiped them on my clothing. Some of the man's roasted skin had come off when I'd grabbed him. Throwing him overboard had been a kindness.
No one else was around. But the ship was still climbing into the night sky with increasing velocity. I'd never imagined magic like this. Walking low against the wind blast from above, I moved sternward until I found the door into the pinnace's little hold. I thought about the numerous spells I had left; I always traveled heavy. Better prepared
than not. I picked out two or three I especially wanted to give to the guy in charge. Then I tossed a light spell into the hold and went below.
I felt I was ready for anything, but I suppose I wasn't. The hold was empty of everything except a marvelously ornate chair against the far wall, just twenty feet away.
I looked left and right, up and down, everywhere in the light from the spell. Nothing. Wind howled through the room, carrying off what little dust was left. Boards creaked as the pinnace continued flying up toward the heavens.
"Mystra damn me," I murmured.
"Allow me," said a rough, male voice from the direction of the chair.
I realized that my spell for detecting invisible things had ended some time ago.
A huge blast of white fire and light leapt at me from the chair. It was completely silent. It was followed in a moment by a second, a third, then a fourth, in a bizarre volley of soundless shots. I thought for a moment that an army of gunners was in the room with me.
When the firing ended, I blinked and looked around. The wall behind me was riddled with holes from the gunne shots. I guessed that I'd just been introduced to the new toy that Snorri got by accident: a gunne that fired several shots in a row. And without so much as a bang.
Out of nowhere, a gunne flipped through the air from the ornate chair, curved aside before it hit me, and bounced off the wall, falling on the floor before me. It was a weird-looking gunne. But I didn't care about that right now.
Thick smoke from the rapid gunne fire blanketed the entire room. The air had a thick, bitter, burned smell to it. Through the haze, I could make out the moving outline of a single large manlike being, sitting upright in the chair. He was cursing me mightily—in perfect Elvish.
Elvish? What more could I be surprised at this evening? But I was sick to death of surprises.
"It's my turn, Gulner," I said.
I shaped the air with my hands, mouthed a few words, pointed, and gave the invisible foul-mouthed gunner my
own best shot. :
The normal version of the spell called "phantasmal killer" has its merits. It takes the victim's most deeply buried nightmares and shapes them into a single illusory entity, a monster that exists only in the victim's mind. The victim, however, believes the monster is absolutely real, invulnerable, and unstoppable. And he sees the monster come for him. If he believes the monster has struck him, the victim dies of fright.
After years of dealing with the sort of filth and scum that watchmen in Waterdeep know all too well, I had yearned for an improved form of that spell. I'd dearly wanted to pay back some criminal acquaintances for the suffering they had inflicted—on the public, on my friends, and on me.
Last year, I'd created that spejl. But I had never cast it until now.
Two things happened rapidly in sequence. First, the manlike form in the chair gasped aloud as the spell took effect. He had little chance to throw it off or resist its effects; it was extremely powerful. And it lasted for a full hour.
Second, everything simply went weightless, including me.
I banged my head against the ceiling and saw thousands of stars and comets. I felt I'd been tossed into the air by a giant. The room tilted as the roaring of the wind died outside.
The figure in the chair cried out hoarsely, then screamed as if he were dying—which he was. I had only a glimpse of him through the smoke, trying to ward off something. I never saw him again.
I felt now that I was falling. The wind's roar picked up, building rapidly to a great, bone-shaking thunder.
I'd made a mistake. The big guy in the chair must have been controlling the flight of the pinnace. In the process of killing the big guy, my pet spell had killed me, as well.
The pinnace rocked as it fell. Walls banged into me as I struggled to get out of the room, up to the deck. I still had my spell of levitation active, and I could drift down with
the wind if I could get away.
I have no clear recollection of how I got out and kicked away from the falling ship. I was able to slow myself down almost at once and hover in the air.
Light from great Selune's silver orb fell upon cloud tops below me. I realized I must be miles and miles up. I had a last look at a tiny, dark ship dwindling rapidly away below me, a faint light shining from a door in its deck. It vanished into the distant clouds and was gone.
But the duration of my levitation spell was running out. I could mentally shut the spell's power down, but I'd fall like a stone. I'd never been this high before, nor had I even heard of anyone who had been this high.
"Okay," I said to myself, "I have one more levitation spell, so if I dispense with this one, I can cast the other one before I hit the ground, and everything will be fine. I just have to keep my head and hold on to the little leather bootstrap, and I can't forget any of the words or get the gesturing wrong or be too slow. It's been a grand night in Waterdeep, but I want to go home."
I went on like that to myself as I reached into my pocket and felt for the material component. I had one tiny leather strap left and pulled it out.
And dropped it.
I grabbed for it but missed. I twisted around and stared down into the moonlit cloud tops, seeing no trace of it now.
After I got my breathing under control again, I carefully pulled the leather cuff tie out of my left sleeve. I fashioned it into a loop, gripped it in my fingers until a bull could not have pulled it loose, and hoped the improvisation would not hurt the spell. I closed my eyes and dismissed the old levitation spell.
I went into free-fall again, the wind whipping around my body into every part of my clothes. I managed to turn facedown, into the rush toward the clouds. My eyes ran with tears from the wind as I watched the cloud tops grow steadily larger. Then I panicked and tried to start the spell. The wind made speaking impossible.
I tried to turn so that I fell on my back, faceup, but couldn't get it right and started to spin in the air. Nearly
mad with fear, I shut my eyes and began the spell again. I must finish this spell, I thought, growing dizzy and nauseated from spinning. I made the gestures, uttered the words in a shout, and tossed the loop into the air. I opened my eyes at the same moment.
I saw clouds above me—clouds with the moon looking through them. Instantly my body began slowing down. I'd done it!
Then I rolled and saw a forest come up to hit me. I had been just a couple of seconds too slow.
As I heard it later, I lived because a bride ran off on her wedding night. The groom and his family and the bride's family were combing the woods by their farm, searching for the bride (who was hiding in the hayloft with her old boyfriend instead) when I fell through a large pine tree and crashed practically at their feet. Half of those present ran off, thinking I was a monster, and the rest wanted to kill me for the same reason. Fight or flight, the ancient question.
The one who approached me with a knife saw that I looked human enough and was very badly banged up, so they relented and merely tied me up to bring me back into Waterdeep, to deliver me to the watch in case there was a reward.
I came to in my own house, two days later. Every part of my body ached abominably. Someone dabbed at my face with a wet cloth.
"Excellent," said a familiar voice. "Bounces back like a professional. Once a watchman, always a watchman. Priestess, would you please wait outside for a moment?"
"You," I said through bruised lips. It hurt to even think about speaking.
The soothing wet cloth went away. Someone left the room as a pair of boots walked across a wooden floor, and Civilar Ardrum appeared in my vision. His face bore a number of pale scars across it, one of them crossing his right eye. "You'll be fine in a few days. The watch picked
up the tab for the beetling spells. We found that little boat about two miles outside of town, to the east. Kindling. You wouldn't even recognize it. I didn't recognize the scattered remains of the guy in it, though he did have the most remarkable coded papers on him, which your associates in the order translated for us."
"How is it," I managed, "that you are here? Alive?" Ardrum held up his right hand and carefully pulled off the glove. A bright silver ring shone out from his third finger. His entire hand and visible arm were covered with healed-over scars, like his face.
"The Priceless Circlet of Healthful Regeneration," he said. "Found it in Turmish when I was younger. And your ring is .. . ?"
I licked my lips. "Unfailing Missile Deflector." "Ah, so that was why the trap gunne did nothing to you. We are lucky that we are careful shoppers." "What about the papers? From the flying ship?" "From the spelljammer, you mean. You know about spelljammers? No? We'll chat sometime when you're well. The half-ore priest in the ship—yes, a half-ore, with lots of disguising bits to look as human as possible—was the ringleader of a smuggling group. They were bringing gunnes and smoke powder into Waterdeep and selling them to unsavory groups. They were also trafficking disguised gunnes from Lantan to the Savage North, apparently to humanoid armies there. The Yellow Mage was about to stumble across their whole operation. Then he got the wrong delivery, one of the special gunnes being delivered from wildspace. The new guns fire several shots in rapid sequence using clever springs and mechanisms. You could call them 'machine gunnes,' I suppose. The half-ore's had been enchanted for absolute silence. He was the Yellow Mage's killer. We burned his body so no one can bring him back."
I just stared at the halfling. "You're not serious."
"Ah, but I am," Ardrum said. "You and I broke the back
of the operation and nearly died in the process." He
frowned. "Of course, we haven't found the exact source of
their supply in wildspace, but we have contacted the
Lords of Waterdeep, and one suggested that elements of a scro fleet left over from the Second Unhuman War might be in orbit around Toril. Sounds like a mission for someone else to handle, some burly heroic sorts but not us, the lowly foot soldiers against crime."
Scro, unhumans, wildspace—I hadn't a clue as to what he was talking about. "I need to rest," I finally said.
"But of course, and so you shall, good Formathio. So you shall. But do not be long about it. We will need your help in finding out how the gunne smugglers were disguising their shipments, and no one could tell us better than you, the expert in illusions. I'll be round tomorrow at noon. See you then."
He started to go. "Oh." He came back and carefully placed a bottle on the small table beside my bed, looking at it with a faraway gaze. "And when I return, we shall finish off your bottle of Dryad's Promise, which you left behind elsewhere, and drink a quiet toast in memory of fallen comrades and deeds long ago."
Civilar Ardrum looked back at me and actually smiled. "And a toast to those who have fallen—and survived." He patted the bedpost, then turned and quickly left me to the ministrations of the priestess and her fellows.
I had a million questions, but I was very tired. It had been anything but a grand night in Waterdeep. I closed my eyes, and dreamed of nothing at all.
THE DIRECT APPROACH
Elaine Cunningham
Skullport, an underground city hidden far below the streets and docks of the more respectable port of Water-deep, was one of the few places on the Sword Coast that offered wary welcome to the drow. Elsewhere, the dark elves' fearsome reputation earned them the sort of reception otherwise reserved for hordes of ravening ores; in Skullport, a drow's night-black skin merely guaranteed that she could walk into the tavern of her choice and not have to wait for a table.
Dangerous and sordid though it was, Skullport appealed to Liriel Baenre. A few short months before, she'd been forced from her home in Menzoberranzan, that fabled city of the drow. She'd just finished a dangerous trek across the northlands and led a successful raid on the stronghold of a rival drow faction. The next part of her journey would soon begin, but Liriel had a few days' respite to relax and enjoy life. In her opinion, Skullport was a fine place to do just that. It boasted all the chaos of her hometown but lacked the inhibiting customs and the ever-vigilant eyes of its priestess rulers. Uriel's stay in the underground port had been brief, but long enough for her to learn that anything could happen in Skullport. And usually did.
Even so, she was not prepared for her midnight visitor, or for the strange manner in which this visitor arrived.
Earlier that evening, Liriel had retired to a comfortable chamber above Guts and Garters, a rather rough-and-tumble tavern renowned for its dwarf-brewed ale and its bawdy floor show. This was her first quiet evening since entering Skullport, and her first opportunity to study the almost-forgotten rune lore of an ancient barbarian race known only as the Rus. Liriel's interest in such magic was passionate and immediate, for in two days she would sail for far-off Ruathym. There lived the descendants of the Rus, and there Liriel would learn whether this rune magic could shape the destiny of a drow. Much depended upon her success, and she was determined to aid her chances by learning all she could about the people and their magic.
After several hours of study, she paused and stretched, catlike. The sounds of the tavern floated up to her: the jaunty dance music, the mixture of heckling and huzzahs, the sound of clinking mugs, the occasional brawl—all muted by thick stone to a pleasant murmur. Liriel did not desire to join the festivities, but she enjoyed knowing that excitement was readily available should the spirit move her to partake. Besides, the noise made an agreeable counterpoint to her reading. With a contented sigh, the young drow lit a fresh candle and returned to her book, absently tossing back a stray lock of her long white hair as she bent over the strange runes.
In any setting, dark elves survived only through constant vigilance. Liriel, although deep in her studies, remained alert to possible dangers. So, when the garish tapestry decorating the far wall shuddered and began to fade away, she responded with a drow's quick reflexes. In a heartbeat, she was on her feet, a dagger in one hand and a small, dangerously glowing sphere in the other.
Before she could draw another breath, the wall dissolved into a vortex of shimmering light—a magic portal to some distant place. Liriel's first thought was that her enemies had found her. Her second thought was that her enemies were definitely getting better.
She herself had been well trained in dark-elven wizardry and was no stranger to magical travel, but never had she seen anything like the silent storm raging before her. The colors of a thousand sunsets glimmered in the whirling mist, and pinpoints of light spun in it like dizzy stars. One thing was clear: whoever came through that portal would be worth fighting. A smile of anticipation set flame to the drow's golden eyes, and every muscle in her slight body tensed for the battle to come.
Then the portal exploded in eerie silence, hurling multicolored smoke to every corner of the room. The magical gate disappeared and was replaced by the more mundane tapestry, before which stood a most peculiar warrior.
Liriel blinked, wondering for a moment if a barbarian marauder had somehow stepped off the tapestry's battle scene. The figure before her was more like some ancient illustration, brought improbably to life, than any being of flesh and bone that Liriel had yet encountered.
The drow stared up—way up—at a human female warrior. The woman was taller than the elven girl by more than a foot and was at least twice as broad. Fat braids of flame-colored hair erupted from beneath a horn-bedizened bronze helm and disappeared into the thick reddish bearskin draped over her shoulders. Apart from these garments and a pair of knee-high, shaggy-furred boots, the warrior was virtually naked. Leather thongs bound weapons to her person and held in place a few strategically placed scraps of metal-studded leather. The woman's skin was pale, her muscles taut, and her curves of the sort usually encountered only in the fantasies of untried youths and libidinous artists. In fact, the warrior's curves, costume, and theatrically grim expression suggested to Liriel that this woman was supposed to be part of someone's evening entertainment. Obviously, she'd missed a turn somewhere on magic's silver pathways.
"Nice entrance," Liriel observed dryly, "but the floor show is in the main tavern."
The barbarian's sky-colored eyes flamed with blue heat. "Do you take me for a tavern wench?" she roared. The warrior batted aside a wisp of glowing smoke and
squinted in Uriel's direction. With a slow, ominous flourish, she drew an ancient broadsword from its scabbard. Tossing back her helmed head, she took a long, proud breath—dangerously taxing the strength and expansion capacity of her scant leather garments—and lifted her sword in challenge. Remnants of the luminous smoke writhed around her, adding significantly to the overall effect.
"Behold Vasha the Red, daughter of Hanigard, queen of the ice water raiders, captain of the Hrothgarian guard, and hired sword arm of the Red Bear Clan," the warrior announced in a voice that shook the windowpanes and promised doom.
Liriel got the feeling that this introduction was usually met with groveling surrender, but she was not overly impressed by her visitor's credentials. That broadsword, however, was another matter entirely.
Candlelight shimmered down the sword's rune-carved length and winked with ominous golden light along its double edge. Liriel's dagger, which was long and keen and coated with drew sleeping poison for good measure, seemed woefully inadequate beside it. The drow observed the furtive, darting path that the barbarian's eyes traced around the room, and assumed that the human had been temporarily blinded by the brilliant light of the magical portal. With a sword that size, however, precision was not vital to success in battle. The drow's wisest course would probably be to toss her fireball and settle the damages with the innkeeper later. It'd be messy, but there was something to be said for a quick resolution in such matters. So Liriel hauled back her arm for the throw and let
fly.
"Runecaster!" spat the barbarian woman scornfully. Her sword flashed up and batted the glowing sphere back in Liriel's general direction. To the drow's astonishment—and infinite relief—the fireball dissipated not with the expected rending explosion, but an apologetic fizzle.
A smug little smile lifted the corners of the warrior's mouth. "Your foul magics will avail you not," she exulted. "Know this and tremble: You cannot escape the justice of
the Rus, though you flee through time itself! Return with me for trial, runecaster, or die now by my hand." The muscles in the barbarian's sword arm twitched eagerly, leaving little doubt as to which option she preferred.
But Liriel did not for one moment consider surrender or fear death. This woman might be bigger than an ogre's in-laws, but any drow wizard worthy of the name had at her command a variety of ways to dispose of unwanted visitors. Yet Liriel did not strike, for something in the woman's speech caught her interest.
"The Rus? Fleeing through time?" she repeated excitedly, her mind whirling with possibilities. Magical portals could give transport to distant places, through solid objects, even into other planes. Was it possible that they could span the centuries, as well? Was this woman truly an ancient warrior, and not some low-rent courtesan with bad fashion sense? "Just who in the Nine Hells are you?"
A scowl creased the woman's white brow. Her glacial blue eyes thawed just enough to register uncertainty, and she squinted into the shadows that hid her foe. "Have I not said? Did you not hear? I am Vasha the Red, daughter of—"
"Stow it," Liriel snapped, in no mood to swap genealogies. "You said, I heard. But where did you come from? And more important, when?"
"This is the twelfth year of the reign of King Hrothgar. The last year of his reign, as well you know! In the dark of the hunter's moon, Hrothgar was slain by your fell magics!"
The drow pondered this announcement. She had been extremely busy of late, but she was fairly certain she hadn't killed anyone by that name. Upon further consideration, she recalled that the adventures of a King Hrothgar were recounted in her book of rune lore. He'd been outwitted by a renegade runecaster of dark and exceptional power. But by Liriel's best calculations, that had happened nearly—
"Two thousand years ago!" she said, regarding the swordwoman with new respect. "I'll say this much for you: you can hold a grudge with the best of them!"
Vasha was neither flattered nor amused. Bellowing with rage, the barbarian hauled her sword high overhead, sighted down a spot between the shadowy figure's eyes, and slashed straight down toward it. The mighty blow would have riven Liriel neatly in twain, had it only connected. But the agile elf dived to one side, rolled twice, and was back on her feet in time to witness most of the sword's descent. It swooped down to slice cleanly through Liriel's rented bed. The coverlet, mattress, ticking—even the roping and wooden slats of the frame—gave way before Vasha's wrath. The bed collapsed in upon itself like a spent puffball mushroom, spewing feathers upward into the swordwoman's face.
The barbarian reeled back, sneezing violently and repeatedly. Liriel took advantage of this development to cast a spell of holding, effectively freezing Vasha in mid-sneeze. That done, the drow stalked over to the ruined bed, plucked her book of rune lore out of the drifting feathers, and shook it before the swordwoman's contorted, immobile face.
"This is what led you here, you blazing idiot! This book describes rune magic, of a sort that no one has cast for hundreds of years. You're chasing the wrong damned wizard!"
Liriel took a long, deep breath to compose her wits and calm her temper. Then she snapped her fingers, and at once the room's dim candlelight was eclipsed by floating globes of white faerie fire. In the sudden bright light, her delicate, elven face shone like polished ebony. She tucked her abundant white hair behind the elegantly pointed ears that proclaimed her race, then propped her fists on her hips.
"Tell me," the drow purred with silky sarcasm, "do I really look like a runecaster from the Red Bear Clan?"
Vasha did not offer an opinion, but some of the blood-lust faded from her trapped eyes. Liriel took this as a good sign. Nevertheless, she pried the sword from the barbarian's hands and hurled it into a far corner before releasing the spell of holding. She had an offer for Vasha, and, in her experience, people tended to bargain much
more reasonably when they were unarmed.
"I tell you, Liriel, daughter of Sosdrielle, daughter of Maleficent, the runecaster is near," insisted Vasha. The vile Toth, son of Alfgar, misbegotten upon Helda, the goddess of boars, whilst she was in human form — or so Alfgar claims — is in this very city." The barbarian's voice was slightly fuzzy now, and her ruddy face glowed with the combined warmth of the tavern's fires and too much dwarven brew. Still, she spoke with a conviction that rattled the globe on their table's oil lamp.
The drow leaned back in her chair and signaled for another round of drinks. A half-ore servant hastened over with two more foaming mugs. Vasha threw back her head and quaffed her ale without once coming up for air. She slammed the empty mug on the table and ripped out a resounding belch.
Liriel sighed. The swordwoman had a prodigious thirst and an apparently endless capacity for dwarven ale. Although Vasha's tongue loosened a bit with each mug, Liriel feared that the barbarian would drain the tavern's cellars before giving up anything useful.
"Believe me, magical travel can be tricky, and in your case something went wrong," the drow explained for the eleventh time. After two hours of this, Liriel was clinging to her patience by her fingernails. Fate had handed her a priceless opportunity to learn of the Rus firsthand, but she found herself less grateful than she probably should have been. "Listen, Vasha: I'll try to help you get home, but first you must tell me more about your people's magic."
The swordwoman scowled and reached for her companion's untouched mug. "I am Vasha, daughter of Hani-gard-"
Liriel slammed the table with both fists. "I know who you are, for the love of Lloth! Just get to the blasted point!" ' "Some warriors of the Rus know rune magic. My family
is not among them," the swordwoman said bluntly. "We spit upon magic, and those who wield it rather than honest weapons. Even the sword I carry, passed down to me upon the glorious death of Hanigard, queen of the ice water raiders—"
"What. About. The sword?" Liriel prompted from between clenched teeth.
"It cleaves through magic, as you have seen. That is all the rune lore I know, or care to know."
The drow slumped. Things were not turning out quite as she'd expected. In exchange for knowledge of rune magic, she had offered to shepherd Vasha around Skull-port. Vasha admitted that a guide might be useful, but she was adamant about finding this Toth before passing on any magical secrets.
"Let's go over this one more time," Liriel said wearily. "Why do you insist that your runecaster is in Skullport? And why did you promise me rune lore, if you have none to give?"
Vasha reached into a boot—the only garment large enough to yield much storage space—and pulled out two objects. One was a small leather-bound book, the other a broken bit of flat stone carved with elaborate markings. Liriel snatched up the book at once and gazed at its creamy vellum pages with something approaching reverence. This was an ancient spellbook, yet the pages were as white and the runes as sharp and clear as if they'd been inscribed yesterday.
"Those were written by Toth's own hand," Vasha said, "and the book is yours, in fulfillment of the word of Vasha, daughter of Hanigard, and so forth. According to the runecasters who sent me here, Toth escaped to a distant place of wicked rogues and fell magic, where such as he might walk abroad and attract no more notice than bear droppings in a forest."
"That describes Skullport, all right," Liriel agreed as she tucked the precious book into her bag. "But it doesn't necessarily follow that Toth is here."
The barbarian picked up the piece of stone and handed it to Liriel. The fragment was as hot as a live coal; the
drow cursed and dropped it. She glared at Vasha and blew on her throbbing fingers.
"The closer the runecaster, the warmer the stone," Vasha explained. "This is a fragment of a time-coin, one of the very excesses that prompted King Hrothgar to censure Toth, to his ultimate sorrow. With this stone, the vile runecaster can travel at will through time."
"But how?" Liriel demanded, her eyes, alight with a certain greed. She was always eager to learn new magic, and this time-coin surpassed any travel spell she knew.
Vasha shrugged. "The secret is in the stone coin, and in the runes thereon. How it was done, I know not, and neither do I care. This much I can tell you: Toth left half of the coin in his keep, that he might later return. One fragment of that half remains in the judgment hall of the Red Bear Clan. The other you see before you. Once I have Toth and the half of the coin he carries on his person, I can return with him to my own land and time. When the time-coin is again whole, the lawful runecasters will see it destroyed for once and all."
The drow absorbed this in silence. She was horrified that such wondrous magic would be lost, but she set aside her dismay in favor of more immediate, practical concerns. "Then it's possible for Toth to escape from Skull-port to yet another time and place, as long as he leaves behind a bit of the coin-half he carries?"
Vasha's jaw fell slack as she considered this possibility. "It may be as you say," she allowed, eyeing Liriel thoughtfully. "Perhaps the gods did not err in sending me to you, after all. No honest warrior can walk the devious, twisted pathways of a dark elf s mind, yet such might be the straightest way to a wretch like Toth."
"Don't think I'm not enjoying all this flattery," said Liriel dryly, "but if we're going to find your runaway runecaster before he goes somewhere and somewhen else, we'd better get started."
The barbarian nodded, drained the rernaining mug, and exploded to her feet. Her chair tipped over backward with a crash and went skidding along the floor. A patron, just entering the tavern, stepped into its path.
Liriel saw the collision coming but could do nothing to avert disaster. There was barely time to cringe before the chair crashed into a purple-robed illithid. The creature's arms windmilled wildly as it fought to keep its balance, and the four tentacles that formed the lower half of its face flailed about as if seeking a saving hold. There was none, and the illithid went down with an ignominious crash.
A profound silence fell over the tavern as everyone there studiously minded his own business. An illithid, also known as a mind flayer, was greatly respected (and generally avoided) for its strange psionic powers and its habit of eating human and elven brains. The illithid scrambled awkwardly to its feet and glided over to intercept the barbarian woman, who, heedless of danger, was striding toward the tavern door.
Vasha pulled up just short of the man-shaped creature. Her wintry eyes swept over the illithid, taking in the stooped, misshapen body, the bald lavender head, and the pupilless white eyes and writhing tentacles that defined its hideous face. All this she observed with detached curiosity. But when her gaze fell upon the arcane symbols embroidered upon the creature's robe, her lip curled with disdain.
"Stand aside, runecasting vermin, if you value your life," she ordered, placing a hand on the hilt of her broadsword.
Because drow knew illithids like cheese knows rats, Liriel saw what was coming, and she pushed back from the table with a cry of warning. Too late: the mind flayer let out a blast of power that sent Vasha's auburn braids streaming backward. The swordwoman stood helpless— her eyes wide with shock and her powerful muscles locked in place—as the illithid closed in to feed. One purple tentacle snaked upward and flicked aside the woman's horned helmet. In the silence of the tavern, the clatter of bronze hitting the stone floor resounded like a thunderclap.
But the noise was promptly overwhelmed by Vasha's battle shriek. With sheer force of will, the warrior tore her-
self free from the mind flayer's grasp. Her sword slashed up from its scabbard, smashing through the mental assault and lopping off the probing tentacle. The purple appendage went flying in a spray of ichor, and the illithid staggered back, its vacant eyes bulging weirdly.
Not one to be content with mere dismemberment, Vasha leapt at the creature and wrestled it to the floor. She quickly pinned the writhing mind flayer, and, sitting astride its chest, neatly braided the three remaining tentacles.
The utter absurdity of this act jarred the dumbfounded drow into action. Liriel darted over to the barbarian and dragged her off the fallen illithid before either combatant could enact further revenge. She shoved the much larger woman toward the exit, eager to escape before any of the stunned patrons thought to summon what passed for law in Skullport.
At the doorway Liriel paused and glanced back into the still-silent tavern. "She's new in town," the drow announced to the room at large, by way of explanation and apology, and then she slipped into the darkness beyond.
Dripping with ichor but smiling triumphantly, Vasha followed her dark-elven guide out into the streets of Skullport.
*****
The underground port city was located in an L-shaped cavern that lay many feet below sea level and curved around the deeply hidden Sea Caves. As one might suspect, it was damp, dark, and exceedingly murky. Much of the cavern's light came from the eerily glowing fungi and lichens that grew on the stone walls and the water-stained wood of buildings huddled haphazardly together. Some of these glowing fungi were mobile, and viscous globs of the stuff inched along the stone-ledge walkways until they were booted out of the way or squashed underfoot into luminous green puddles. Clouds of mist clung to the lanterns that dotted the narrow, twisting streets with
feeble light, and everywhere the air was heavy with the smell of sea salt and the stench of the city. Travelers and merchants from some three dozen races—few of which were welcomed in most other cities—sloshed through puddles and streams whose contents were best left unex-amined.
With each step, Vasha's fur boots became more bedraggled, her visage more dangerously grim. Yet she strode steadfastly along, clutching the stone coin in her hand and choosing her path by the heat it gave off.
Liriel might have admired the woman's single-minded fervor, except for the fact that it was likely to get them both killed. The drow jogged along behind Vasha, her eyes scanning the crowded streets and dark side passages for dangers that the barbarian would not perceive. That was no small challenge, for if Liriel had sat down and devoted serious thought to the task, she could not have conceived of a person less suited for life in Skullport than Vasha the Red.
The warrior woman met Skullport's challenges head-on, sword in hand. This was not good. The city's multilay-ered intrigues—although muted by the "safe ground" policy that made trade between enemies possible—were complicated by bizarre magical occurrences, the legacy of the city's founder, one extremely mad wizard. Vasha's rune-carved blade might have been forged to dispel magical attacks, but it probably had its limitations, and Liriel had no desire to find out what these might be.
Just then Vasha waded carelessly through a tightly huddled cluster of haggling kobolds. Her passage sent the rat-tailed merchants scattering and allowed the object of their discussion—a comely halfling slave girl—to dart into the dubious safety of a nearby brothel. The cheated kobolds wailed and shook their small fists at the departing barbarian. Vasha spared the goblinlike creatures not so much as a glance, but disappeared into a small dark alley.
Liriel recognized the opening to a tunnel, a particularly dark and dangerous passage that twisted through solid rock on its way to the port. She muttered a curse, tossed a
handful of coins to appease the gibbering kobolds, and sprinted off in pursuit.
The drow raced down the tunnel, trusting in her elven vision to show her the way through the darkness. She rounded a sharp turn at full speed, only to bury her face in the thick fur of Vasha's bearskin cloak.
The collision did not seem to inconvenience the barbarian in the slightest, but Liriel rebounded with a force that sent her staggering backward and deposited her on her backside. From this inelegant position, she had a clear view of the magical phenomenon that had not only given Skullport its name, but had also brought Vasha the Red to an abrupt stop.
Bobbing gently in the air were three disembodied skulls, larger than life—or death, to be more precise—and glowing with faint, rosy light. Liriel had never seen the Skulls, but she'd heard enough tavern talk to know what they were. Remnants of the mad wizard's defenses, the Skulls appeared randomly to give absurd tasks to passersby, or to punish those who disturbed the city's tentative peace. By all accounts, bad things happened to those who heeded them not. And by all appearances, Vasha was in no mood to heed. Her sword was bared, her muscles knotted in readiness as she took the measure of her new adversary.
The middle member of the weird trio drifted closer to the warrior woman. "Stranger from another time and place, you do not belong in these tunnels," it informed Vasha in a dry whisper. Its jaw moved as it spoke, clicking faintly with each word.
"In my land, voices from beyond the grave speak words worth hearing!" proclaimed the warrior. She brought her sword up and gave the floating skull a contemptuous little poke. "Tell me something I don't know, or get you gone!"
"Um, Vasha—" began Liriel, who had a very bad feeling about what was to come. Tavern tales indicated that challenging the Skulls was not a good idea. Indeed, the bony apparition glowed more intensely, and its teeth clat-' tered in apparent agitation.
"For your arrogance, and in punishment for disturbing the rules of safe ground, your assigned tasks will be long and noxious," decreed the Skull. "First, you must capture and groom a thousand bats. Save the loose hairs and spin them with wool into a soft thread, which you will then dye in equal parts black and red. Weave from the thread a small black tapestry emblazoned with a trio of crimson skulls, and hang it in the tavern where you slew the illithid."
Vasha scoffed. True to her nature, she focused on the only item in that discourse of personal interest. "The squid-creature died from so small a wound? Bah!"
"Next, you shall seek out a company of goblins, invite them to a tavern, and serve them meat and drink," the Skull continued.
"Vasha the Red, a serving wench to goblins? I would sooner bed an ore!"
"I was getting to that." There was a peevish cast to the dry voice.
Liriel scrambled to her feet and tugged at the barbarian's fur cloak. "Agree to anything, and let's get out of here!" she whispered urgently. "And by all the gods, don't give that thing ideas!"
"As to that, I shall give it something to ponder," promised the swordwoman in a grim tone. "No one, living or dead, gives orders to Vasha the Red!"
With that, Vasha flung back her sword arm—incidentally sending Liriel tumbling once again—as she prepared to deal a whole new level of death to the presumptuous Skulls. Her sword slashed forward and reduced all three of the floating heads to dust and fragments. Pieces of bone sprinkled the stone floor with a brittle clatter and a shower of rapidly fading pink sparks. Then, just as quickly, the fragments flew back into the air and reassembled into a single large skull. The apparition hung there for a moment, glowing with intense, furious crimson light, and then winked out of sight.
Liriel hauled herself to her feet, her face livid with fear and rage. "Damn and blast it, Vasha, you can't go smashing everything in your path!" she shrieked.
"I don't see why not."
"Oh, you will," the drow muttered, noting the faint glow dawning in the void left by the departed Skulls. She dived for safety just as the glimmer exploded into an enormous whirlwind of rainbow-colored light.
Out of this magic tunnel stepped a wizard—a long-bearded male garbed in the pointed hat and flowing robes of an age long past. Tavern rumors suggested that all wizshades resembled a certain sage currently residing in faraway Shadowdale. As to that, Liriel could not attest, but she could not help noticing that this wraith-wizard's hair, robes, and skin were all of the same vivid emerald shade.
Vasha the Red, meet wizshade. The green.
This bit of executioner's humor flashed into Liriel's mind and was gone just as quickly. Frantically, she reviewed her current magical arsenal, but the power of the wizshades was reputed to far exceed those of most mortal wizards, and Liriel doubted that any of her ready spells would have much effect.
Vasha, naturally, took a more direct approach. The warrior slashed with deadly intent at the green wizard's neck. Her sword whistled through the wizshade without achieving the desired decapitation. Again, on the back-swing, the broadsword passed right through the seemingly solid wizard. Neither blow cut so much as a hair of his verdant beard.
The barbarian fell back a step and shot an inquiring glare in Liriel's direction. The drow, however, was just as puzzled. According to tavern lore, magical weapons could inflict real damage upon wizshades. But Vasha's broadsword, which until now had sliced through magic like a knife through butter, had drawn not a single drop of green blood. Worse, the wizshade's emerald-colored fingers had begun an ominous, spellcasting dance.
Suddenly Liriel understood what hadn't happened, and why. The broadsword had been warded to destroy magical attacks; it had no magical powers of its own. Strictly speaking, it wasn't a magic weapon. But she had weapons that might serve—strange devices steeped in the unique
radiation magic of the Underdark. ~ '
Liriel snatched a spider-shaped object from a bag at her belt and hurled it at the spell-casting wraith. Her throwing spider whirled between the gesticulating green hands, and its barbed legs bit deep into the wizard's gut. The apparition shrieked, tore the weapon free and flung it aside, and then dived back into the vortex. The whirl of multicolored light sucked in upon itself and disappeared.
Vasha tucked away her sword and regarded Liriel with approval. "You see? Magic cannot stand before honest steel." She stooped to retrieve and examine the throwing spider. "Even when the steel is in so strange a shape," she mused.
The drow decided not to waste time with explanations. She reclaimed her magic weapon from the woman and returned it to her bag. "Let's go," she urged, knowing that the Skulls' orders could not long be ignored. "Either we find your runecaster and get you out of the city by day's end, or you'll be grooming bats for the rest of your natural life!"
"I'd rather bed a satyr," muttered Vasha darkly.
"Well, sure. Who wouldn't?" agreed the drow as she pushed the barbarian firmly along the tunnel.
The swordwoman, who was becoming accustomed to the elf s dark sense of humor, shot a scornful look over her shoulder. But the expression on Liriel's face—at once serious and dreamily speculative—turned Vasha's withering glare into an astonished double take.
"This is indeed a strange place," she marveled.
Liriel nodded her approval. "Well, praise the Dark Lady. You're finally catching on." -.
* * * * *
But Vasha the Red's insight proved to be shallow and fleeting. The warrior woman continued to meet every obstacle with a ready sword and a snarl of contempt. By the time the hour for evenfeast rolled around, they were no closer to finding the elusive Toth than they'd been at the onset of their quest. On the other hand, Vasha had
hacked a sentient jelly into quivering globs, dueled to the death an ill-mannered ettin, surgically dampened the ardor of several pirates on shore leave, and trimmed the wings from the shoulders of a small but aggressive wyvern, after which she'd advised the creature's dumbfounded wizard master to have the hide tanned and made into a decent pair of boots. In short, only through a mixture of dumb luck and brute strength did she and Liriel survive the day.
When she could bear no more, the drow steered her charge into the Burning Troll. It was a pricey tavern, but the food was good, the halfling servants were prompt, and the patrons could be reasonably sure of an entertaining brawl. As soon as they were seated, Liriel ordered roast fowl and bread, wine, and a bowl of cold water. She plucked the stone coin from Vasha's hand and threw it into the bowl. The hot fragment met the water with a hiss of protest, and then subsided. Liriel wished that the human could be as reasonable.
"Forget about the coin for now," the drow insisted. "You can't continue running around Skullport, following a piece of rock and killing whomever you please."
"Why not? I've done just so these many hours."
"And we have so much to show for it," Liriel returned with acid sarcasm.
The barbarian could not dispute this failing. "So?" she said gruffly.
"I know wizards," the drow asserted. "This Toth seems to be an especially slippery specimen. To catch him, we'll need planning, subtlety, treachery. I know of some people who for the right price . . ."
Her voice trailed off, for it was clear that the sword-woman was no longer listening. Vasha's dangerously narrowed eyes were fixed upon the bowl of water meant to cool the stone fragment. It was now at a full boil. Steam rose from the roiling surface, and the stone tumbled in the churning water.
"We need!" the barbarian roared in a scathing echo, sweeping her hand toward the tavern's entrance. "I need nothing but my sword. Behold Toth, son of Alfgar!"
Liriel beheld. An involuntary smile curved her lips as she did so, for standing just inside the door was Vasha's male counterpart: tall, muscular, flame-haired, and dressed with no more regard for modesty than the warrior. On him, the drow noted with approval, it looked good. But she wondered, fleetingly, where he carried his spell components.
The runecaster was not at all cowed by the spectacle of an enraged Vasha. He sauntered directly over to their table. With insolent ease, he conjured a third chair and straddled it.
"By what fell magic did you find me?" demanded the warrior. Her face and voice were as fierce as usual, but Liriel suspected that Vasha was both embarrassed and unnerved at being caught off guard. Liriel was none too happy about that, herself. She'd spent the day in Vasha's wake, too busy trying to stay alive to realize that the runecaster had been leading them on a merry chase. He apparently had a devious streak, something that the drow understood very well and should have recognized.
"Greetings, Red Vasha," Toth said amiably. "I heard you were in town and assumed you were looking for me, so I followed the trail of destruction to its source."
"If you are so eager for battle, then let it begin," snarled the swordwoman. "I challenge you to a contest of honest steel!"
Toth cast a wry look in Liriel's direction. "Notice she did not suggest a battle of wits. Our Vasha might be eager, but even she would not enter a fight unarmed."
The insult sent Vasha leaping to her feet. The table upended with a clatter, bringing a faint cheer from the tavern's patrons. So far, the evening had been too quiet for their liking.
The warrior brandished her sword; Toth plucked an identical blade from the empty air. They crossed weapons with a ringing clash, and the fight began.
The combatants were well matched and in grim earnest, and for a few minutes the tavern patrons were content to watch and wager. But something in the air drew them toward mayhem like bees to clover. Small
skirmishes broke out here and there. Those who had blades used them. Others contented themselves with lesser weapons, each according to his strength: humans and half-ores brawled using fists and feet, goblins and hags pelted each other with mugs and bread, mongrelmen lobbed shrieking halfling servants at the ogres, who promptly returned fire with furniture. In moments the entire tavern was engulfed in wild melee.
Liriel edged to the side of the room, skirting the worst of the fighting and occasionally ducking a flying halfling. Despite the natural immunity to magic that was her drow heritage, she could feel the seductive tug of some unknown spell pulling her toward battle. This Toth was good.
But however good he might be, the runecaster underestimated Vasha if he thought that a tavern-wide disturbance might distract her. True, the goblins' mug-throwing had showered her repeatedly with ale, and the growing piles of bodies necessitated some extra footwork in the dance of battle, but the swordwoman did not seem to care or even notice. Her face was set in an ecstatic grimace as she slashed and pounded at her long-sought prey. Liriel watched closely, impressed that Toth managed to hold his own against such fury. But drow wizards were also trained fighters, and Liriel knew that swordplay was no serious deterrent to spellcasting.
Spellcasting was generally frowned upon in this tavern, but the melee thoroughly absorbed the attention of the other patrons. Thus the drow was the only one to see the forgotten wedge of stone rise from a puddle of water on the floor, fly into the runecaster's hand, and meld with the half-circle he held. Only she saw Toth slip the time-coin into his scant loincloth, saw his lips move as he spoke unheard words of magic. For a moment Liriel eyed the handsome runecaster and wished she'd paid better attention when that halfling pickpocket had tried to teach her the trade. But, no time for regrets. She quickly cast an incantation of her own, then waited confidently for what surely would happen next.
Toth disappeared, as expected.
And with him went the spell of battle-lust. Most of the
combatants ceased at once, blinking stupidly as they regarded their upraised fists or drawn blades. One ogre, who had lifted a halfling overhead and hauled him back for the throw, stopped so abruptly that the hapless servant went flying backward as opposed to hurtling into enemy ranks. His shriek, loud and shrill in the sudden lull, indicated that he did not consider this fate an improvement. The halfling crashed feetfirst through the tavern's wooden door and hung there, half in and half out, groaning softly.
The rush toward the halfling-bedecked exit was sudden and general. All who could leave the tavern did so, for participation in fights of this magnitude was usually rewarded with a night in Skullport's dungeons. In mere moments Vasha and Liriel were the only able-bodied persons left in the room.
The barbarian's roar of frustration rattled what little crockery remained. "Coward! Oath breaker! Vile runecast-ing son of a wild pig!" shrieked Vasha, shaking her sword and fairly dancing with rage.
"You should have seen that coming," the drow said calmly.
"How could I, Vasha the Red, an honest warrior, foresee such treachery? I fought with honor! Here I stand, drenched in the blood of mine enemy—"
"That's ale," Liriel pointed out.
Vasha abruptly ceased her ranting. She looked down at her sodden raiment and saw that it was so. This mundane discovery leached a bit of the fight—and a good deal of pride—from the barbarian's eyes. She tucked away her sword, crossed her arms over her mighty bosom, and sulked.
"Blood, ale. Whatever. It matters only that Toth has escaped to where only our daughters' daughters might find him!"
"Oh, I don't think so," said the drow in a satisfied tone. She held out her palm. Lying in it was a stone coin, whole except for a small wedge.
Wonder lit Vasha's eyes. "That is the time-coin! But how?"
"Typical devious drow tactics. I stole it from Toth, using a simple spell. Sometimes magic is the most direct method, after all."
The piles of splintered wood and wounded patrons argued powerfully for LiriePs point. Vasha conceded with a nod. "Magic has triumphed, strength has failed," she admitted humbly. "But where then is Toth, if he cannot travel through time?"
"A wizard powerful enough to construct a time portal could be almost anywhere," Liriel said. "My guess, though, is that he's somewhere in Skullport. It's exceedingly dangerous to travel to a place never before seen. Also, once he realizes he's missing that coin, he won't go far."
This reasoning brought glowing hope to Vasha's face. "Then we can still hunt him down!"
Liriel lunged at the departing barbarian and seized the edge of her bearskin cloak. "Enough! I've another idea, but you must agree to the use of magic."
The swordwoman subsided, bowing her head in resignation. "How can I not? Vasha the Red has failed. I yield to the wisdom of the drow."
Liriel held up the runecaster's book. "This tells how to use the coin. We'll step back in time, to the point just before Toth came into the tavern. And this time, we'll be ready for him."
Vasha agreed. She stood guard while Liriel studied and cast the intricate spell, and she managed to hold on to her temper and her sanity when she found herself once again seated across the table from Liriel in an undamaged tavern. But the sight of a small coin fragment at the bottom of the bowl of water made her swallow hard.
"We have failed! Toth still holds his half of the coin; he can flee!"
"Why should he?" Liriel retorted. She pulled a knife from her boot and used it to fish the stone from the rapidly heating water. "He's coming here looking for us, remember? He doesn't know that I'll lift his half of the coin."
As she spoke, the drow fingered a tiny pocket just
inside her sleeve, where she had hidden the nearly whole coin that had traveled back in time with her. She did not understand how this had happened, or have any idea how the coin could exist simultaneously in its past and present forms. But she saw no reason to speak of this, or any harm in keeping silent. As long as Vasha got her runecaster and brought him back to stand trial before the ancient Rus, all would be well.
Vasha still looked puzzled, but she allowed the drow to position her near the tavern door, in plain sight of any who might enter. Liriel took her place nearer the entrance. Toth will be looking for you, so I've got a better chance at getting in the first blow," the drow explained. "If I miss, feel free to step in."
The barbarian shook her head. "I do not doubt your success. What shall you do—imprison the runecaster in some mysterious dark-elven spell?"
"Something like that," Liriel said absently. She retreated into herself, seeking the innate magic that flowed through the fey dark elves. Summoning her natural power of levitation, she drifted up to hover high above the doorway's lintel.
This act was easy enough for Liriel, something that all drow of the Underdark could do. But this was not the Underdark, and such powers usually faded away long before a dark elf came so close to the lands of light. The spectacle of a floating drow, therefore, was unusual enough to draw every eye in the tavern. Even Vasha stared, bug-eyed and gaping.
Thus it was that Toth, when he entered the tavern, noted the general bemusement and instinctively followed the line of the patrons' collective gaze. When he looked up, Liriel was ready—not with some spell, for she could not know what magical defenses this powerful runecaster might have. This time the drow took a page from Vasha's book: with the flat of her dagger, she bashed the poor sod solidly between the eyes.
Down went the mighty Toth. Liriel floated lightly to the floor and crouched beside the fallen runecaster. She patted him down, found his half of the coin, and pressed
the smaller fragment to it. The stone pieces joined, flowing together as smoothly as two drops of water.
The drow handed the restored coin to Vasha. "As much as I'd love to keep this, you've got to get home before the Skulls come looking for you."
"My thanks, Liriel, daughter of Sosdrielle, daughter of Maleficent," the barbarian said gravely. "I shall long remember your wisdom, and never again will I disparage the power of magic, or the importance of treachery!"
Liriel shrugged. "Just don't get carried away. Although I never thought I'd admit it—especially after the day I've just had—there are times when the best approach is the most direct one. Even if that's a good swift blow."
The swordwoman nodded, pondering these words as if they'd come from an oracle. "Complex indeed is the wisdom of the drow," she marveled. "Though I live a hundred years, never could I fathom it all. And yet," she added, her voice becoming less reverential, "there are some things that even such as I can learn."
Out flashed Vasha's blade once again, and the glittering point pressed hard against the base of Liriel's throat. "The second time-coin," the swordwoman said flatly. "The one you brought back with you. Give it me."
For a moment Liriel considered trying to bluff. Then, with a sigh, she handed it over. "But how did you know?"
Vasha smiled thinly. "You wished to learn about the Rus. What better, more direct way than to travel back through time yourself? Since you gave up the coin so easily, I knew that there must be another." With that, she shouldered the unconscious runecaster, held up one of the identical time-coins, and spoke the words that summoned the gateway to her own time and place.
A wary silence followed Vasha's disappearance, as the tavern's patrons waited to see what might next transpire. Liriel recalled the spectacular brawl and returned the hostile glares without flinching. "Trust me, it could have been worse," she snapped.
And that, she decided much later that evening, was an excellent summary for the day's adventure. Her encounter with Vasha could have turned deadly in a thousand dif-
ferent ways. True, Liriel had not gained the ability to travel through time, but she had acquired a new book of rune lore. And she had learned one more, very important thing:
The main problem with the direct approach, magical or otherwise, was that it was just too damned predictable.
EPILOGUE
Justin interrupted the loquacious author. "All of those stories are in here?" he queried pointing to the manuscript.
"But of course," Volo replied, grateful for the occasion of taking a breath, "and more."
"All have been authenticated?"
"I had each source sign the manuscript pages based on his or her information."
The publisher examined a page for corroboration, then placed it back on the stack, satisfied. "Drow princesses, Khelben, Elminster, curses, spells, dimension hopping, dragons, smoke powder."
"And more," Volo assured.
"All the elements of a best-seller," Justin offered.
"You really think so?" Volo queried, batting his eyes in mock naivete.
"Of course," the publisher replied. "We have a deal at our usual terms."
Volo held up a single finger to indicate a pause. "I was sort of hoping for a slightly higher advance . . . expenses and all," the gazetteer replied hesitantly.
"How about a ten percent increase?"
"How about twenty?" Volo pressed. -"'. *
"Done!" Justin replied, extending his hand to his best-selling author.
"Done!" Volo replied, his hand hooking up with his publisher's midway across the desk. As the two drew back to their respective sides of the desk, he added, "I was really counting on being able to collect my advance funds immediately .. . expenses and all."
"No problem," Justin replied, coming around from his side of the desk. "I hope right after lunch will be all right. I have another pressing engagement, but my secretary should be back by then."
"Fine," Volo replied, purposely not trying to sound churlish as he realized he was being gypped out of lunch. "Say, in about an hour?"
"Make it two," the publisher replied, escorting the star author to the door, and to the staircase leading downward. "I need to clear up a few things before my next appointment, so I hope you don't mind showing yourself out."
"No problem," the author replied, adding, "I'll be back in about two hours."
"No problem at all," the voice of the publisher replied as he slipped back into the shadows of his office.
Justin Tym arrived at his office at the usual time that morning, right before his scheduled lunch appointment with his star author, Volothamp Geddarm. He was just in time to be greeted by a well-dressed workman who was tending to a fire in the hearth by the desk.
The flames roared as they blackened and consumed the last sheaf of pages.
"Here! Here!" the publisher said. "What are you doing hi my office?"
"Sorry, good sir," the nondescript fellow replied. "I was just warming myself at your hearth while waiting for you to return."
"Well, I'm here now," the publisher replied. "What can I do for you?"
"I have a message from a Mister Volo," the fellow said. "He sends his regrets that he will not be able to see you this trip. Pressing business or something, I think he mentioned."
How odd, Justin thought. It's not like Volo to pass up a free lunch.
"Oh, well," the publisher replied. "He's not the first author afraid to see his publisher about a late manuscript. I was really hoping he would be turning in the Guide to the Moonsea he once mentioned. I may as well just go on home. He was my only appointment for the day."
"No reason to waste a day like this cooped up in an office," the fellow replied, beginning to wash the windows.
"My sentiments exactly," Justin replied. "My secretary should be in shortly. Would you mind telling her I've decided to work at home today?"
"No problem," the nondescript cleaner replied.
*****
The window washer returned to his true form when he had observed Justin turning the corner along the street below.
Hlaavin the doppleganger poked through the fire, making sure nary a manuscript page had escaped.
Hearing the publisher's secretary ascending the stairs, Hlaavin again assumed the form of Justin Tym and met her at the head of the stairs.
Feigning anger and indignation, "the publisher" instructed the secretary, "Tell that Volo he is no longer welcome on the premises of this publishing house. Imagine his nerve—standing me up for lunch."
"Yes, Mr .Tym," she replied.
"I'm taking the rest of the day off," the doppleganger added, quickly venturing downward to the street below.
Hlaavin heard a brisk, "Yes, Mr. Tym," on his way out, giving it only half an ear as he revelled in the sweetness of his revenge on that meddling author. He even thought this plot might tide him over until Volothamp Geddarm received his inevitable just desserts.